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SDL · Issues· 843 open

Open on GitHub

Locally synced open issues (discussions stay on GitHub)

  • #16344

    Problem with SDL3 and OpenGL on NetBSD

    Updated Sep 18, 2026
  • #16329

    Commit 1146ea4 breaks appleTV menu button detection in FNA and possibly other polling-based clients

    Updated Sep 18, 2026
  • #16342

    XVidMode/Xinerama removal also removed Linux no-window-manager fullscreen functionality

    Updated Sep 18, 2026
  • #16258

    Add unique identifier to audio hardware

    Updated Sep 17, 2026
  • #16340

    testoffscreen fails on macOS

    Updated Sep 17, 2026
  • #16338

    dead code in CMakeLists.txt

    Updated Sep 17, 2026
  • #16253

    SDL_SetWindowFullscreen causes system freeze

    Updated Sep 17, 2026
  • #15246

    Additional tray icon features

    Updated Sep 17, 2026
  • #16335

    Separate keyboard scancodes for "Pause" and "Break"

    Updated Sep 17, 2026
  • #14546

    SDL Tray is missing a notification of menu being opened/closed

    Updated Sep 17, 2026
  • #16333

    Samsung Galaxy S20+ frequently does not report safe area correctly

    Updated Sep 17, 2026
  • #16315

    Vulkan validation error when creating a 3D texture for compute shader writing + sampling with SDL3 GPU

    Updated Sep 16, 2026
  • #16314

    Vulkan Validation warning when creating a 3D texture with SDL3 GPU

    Updated Sep 16, 2026
  • #16330

    iOS SDK 27.0 orientation bugs

    Updated Sep 16, 2026
  • #16325

    SDL_Renderer does not respect alpha when drawing geometry to a transparent window.

    Updated Sep 15, 2026