SDL · Issues· 843 open
Open on GitHubLocally synced open issues (discussions stay on GitHub)
- #16344
Problem with SDL3 and OpenGL on NetBSD
Updated Sep 18, 2026 - #16329
Commit 1146ea4 breaks appleTV menu button detection in FNA and possibly other polling-based clients
Updated Sep 18, 2026 - #16342
XVidMode/Xinerama removal also removed Linux no-window-manager fullscreen functionality
Updated Sep 18, 2026 - #16258
Add unique identifier to audio hardware
Updated Sep 17, 2026 - #16340
testoffscreen fails on macOS
Updated Sep 17, 2026 - #16338
dead code in CMakeLists.txt
Updated Sep 17, 2026 - #16253
SDL_SetWindowFullscreen causes system freeze
Updated Sep 17, 2026 - #15246
Additional tray icon features
Updated Sep 17, 2026 - #16335
Separate keyboard scancodes for "Pause" and "Break"
Updated Sep 17, 2026 - #14546
SDL Tray is missing a notification of menu being opened/closed
Updated Sep 17, 2026 - #16333
Samsung Galaxy S20+ frequently does not report safe area correctly
Updated Sep 17, 2026 - #16315
Vulkan validation error when creating a 3D texture for compute shader writing + sampling with SDL3 GPU
Updated Sep 16, 2026 - #16314
Vulkan Validation warning when creating a 3D texture with SDL3 GPU
Updated Sep 16, 2026 - #16330
iOS SDK 27.0 orientation bugs
Updated Sep 16, 2026 - #16325
SDL_Renderer does not respect alpha when drawing geometry to a transparent window.
Updated Sep 15, 2026