libgdx · Issues· 337 open
Open on GitHubLocally synced open issues (discussions stay on GitHub)
- #7851
Preferences: report whether a flush actually persisted
enhancementUpdated Sep 4, 2026 - #7830
Predictive back gesture does not fire keyUp event
Updated Sep 3, 2026 - #7856
gdx-tests: GlTexImage2D and KTXTest don't work with gl30
Updated Aug 26, 2026 - #7850
[Linux/sway] Window having a seizure on resize
Updated Aug 19, 2026 - #7846
setAnisotropicFilter doesn't work on GWT
Updated Aug 9, 2026 - #7845
Add OpenGL ES 3 support to LWJGL3 ANGLE backend
enhancementUpdated Aug 7, 2026 - #7831
Local reference accumulation in `btMultiSphereShape` `Vector3[]` conversion
Updated Jul 16, 2026 - #7422
Migrate iOS default backend to MetalAngle
iosUpdated Jul 16, 2026 - #7825
ANGLE backend wrong scaling used on macOS with dual screens
bugangleUpdated Jul 14, 2026 - #7798
Box2D v3
enhancementUpdated Jul 10, 2026 - #7824
I'd like more flexibility in Gdx.Json field type logic
enhancementUpdated Jun 23, 2026 - #7058
[gdx-lwjgl3-angle] Library extraction not compatible with osx packaging
bugangleUpdated Jun 19, 2026 - #7812
NativeOnscreenKeyboard behaves different to default, needs more configurability
enhancementUpdated Jun 14, 2026 - #7816
Natives for Windows on ARM
enhancementUpdated Jun 5, 2026 - #7716
Modules 'base' and 'LibgdxModule' contain entry 'res/drawable/design_ic_visibility.xml' with different content
androidUpdated Jun 5, 2026