More effective network communication, two-way calling, notify and broadcast supported.
More effective network communication, two-way calling, notify and broadcast supported.
| Pattern | Interactive Directions | Description |
|---|---|---|
| call | two-way: | |
| c -> s | ||
| s -> c | request and response | |
| notify | two-way: | |
| c -> s | ||
| s -> c | request without response |
Here are some thirdparty benchmark including arpc, although these repos have provide the performance report, but I suggest you run the code yourself and get the real result, other than just believe other people's doc:
| bodyLen | reserved | cmd | flag | methodLen | sequence | method | body |
|---|---|---|---|---|---|---|---|
| 4 bytes | 1 byte | 1 byte | 1 bytes | 1 bytes | 8 bytes | methodLen bytes | bodyLen-methodLen bytes |
$ go get -u github.com/lesismal/arpcimport "github.com/lesismal/arpc"package main
import "github.com/lesismal/arpc"
func main() {
server := arpc.NewServer()
// register router
server.Handler.Handle("/echo", func(ctx *arpc.Context) {
str := ""
if err := ctx.Bind(&str); err == nil {
ctx.Write(str)
}
})
server.Run("localhost:8888")
}package main
import (
"log"
"net"
"time"
"github.com/lesismal/arpc"
)
func main() {
client, err := arpc.NewClient(func() (net.Conn, error) {
return net.DialTimeout("tcp", "localhost:8888", time.Second*3)
})
if err != nil {
panic(err)
}
defer client.Stop()
req := "hello"
rsp := ""
err = client.Call("/echo", &req, &rsp, time.Second*5)
if err != nil {
log.Fatalf("Call failed: %v", err)
} else {
log.Printf("Call Response: \"%v\"", rsp)
}
}var handler arpc.Handler
// package
handler = arpc.DefaultHandler
// server
handler = server.Handler
// client
handler = client.Handler
// message would be default handled one by one in the same conn reader goroutine
handler.Handle("/route", func(ctx *arpc.Context) { ... })
handler.Handle("/route2", func(ctx *arpc.Context) { ... })
// this make message handled by a new goroutine
async := true
handler.Handle("/asyncResponse", func(ctx *arpc.Context) { ... }, async)Instead of registering each route by hand, handler.Register(m, svc) reflects
over the struct value svc and registers all of its eligible methods at once,
each under the "Service.Method" route name m + "." + (or just
`` when m is empty). If no method is registered, Register panics.
There are two method shapes that Register recognizes:
func(ctx context.Context, req *Request, rsp *Response) and no
return values, where req/rsp are pointers to structs.arpc.HandlerFunc method): an exported method of type
func(*arpc.Context).Register handles three cases, summarized here and shown in the examples below:
| Case | Methods on the struct | Registered handler | Reflection at call time? | Performance |
|---|---|---|---|---|
| 1. First shape alone | Foo(ctx, req, rsp) only |
an auto-generated handler that news req/rsp, binds the request, calls Foo, then writes the response |
Yes — reflect.New + reflect.Value.Call on every request |
Slower |
| 2. Second shape alone | Bar(ctx *arpc.Context) only (any name, it does not have to end with Binding) |
the method itself | No — a plain function call | Fast |
| 3. Both, paired | Foo(ctx, req, rsp) + FooBinding(ctx *arpc.Context) |
the FooBinding method, registered under the route name Foo |
No — a plain function call | Fast |
Note:
Registeralways uses reflection while registering(a one-time cost at startup). The table above is about the call-time / per-request path: only case 1's auto-generated handler keeps using reflection on every request, so prefer case 2 or case 3 on hot paths.
In case 3 the two methods must be paired by name: the second method is named
Binding. It is registered under the first method's name, and
lets you write the binding/response logic yourself instead of relying on the
reflection-based auto-generated handler.
…See router middleware, it's easy to implement middlewares yourself
import "github.com/lesismal/arpcex/extension/middleware/router"
var handler arpc.Handler
// package
handler = arpc.DefaultHandler
// server
handler = server.Handler
// client
handler = client.Handler
handler.Use(router.Recover())
handler.Use(router.Logger())
handler.Use(func(ctx *arpc.Context) { ... })
handler.Handle("/echo", func(ctx *arpc.Context) { ... })
handler.Use(func(ctx *arpc.Context) { ... })import "github.com/lesismal/arpcex/extension/middleware/coder/gzip"
var handler arpc.Handler
// package
handler = arpc.DefaultHandler
// server
handler = server.Handler
// client
handler = client.Handler
handler.UseCoder(gzip.New())
handler.Handle("/echo", func(ctx *arpc.Context) { ... })request := &Echo{...}
response := &Echo{}
timeout := time.Second*5
err := client.Call("/call/echo", request, response, timeout)
// ctx, cancel := context.WithTimeout(context.Background(), time.Second)
// defer cancel()
// err := client.CallWith(ctx, "/call/echo", request, response)request := &Echo{...}
timeout := time.Second*5
err := client.CallAsync("/call/echo", request, func(ctx *arpc.Context) {
response := &Echo{}
ctx.Bind(response)
...
}, timeout)data := &Notify{...}
client.Notify("/notify", data, time.Second)
// ctx, cancel := context.WithTimeout(context.Background(), time.Second)
// defer cancel()
// client.NotifyWith(ctx, "/notify", data)Enable singleflight on a router/method to de-duplicate concurrent calls: when
several goroutines call the same method with the same key at the same time,
only one request is actually sent to the server and all of them share its
response. This cuts duplicated round-trips and server load for hot, identical
requests. It applies to Call, CallContext/CallWith and CallAsync.
Only methods you register are optimized; every other method behaves exactly as before.
…Notes:
rsp. The blocking path decodes
the payload only once and shares the decoded value, so the shared response
should be treated as read-only.Call and CallContext de-duplicate together; CallAsync de-duplicates
within its own kind and each follower's callback is invoked with the shared
response (or its own timeout).var client *arpc.Client
server.Handler.Handle("/route", func(ctx *arpc.Context) {
client = ctx.Client
// release client
client.OnDisconnected(func(c *arpc.Client){
client = nil
})
})
go func() {
for {
time.Sleep(time.Second)
if client != nil {
client.Call(...)
client.CallAsync(...)
client.Notify(...)
}
}
}()var mux = sync.RWMutex{}
var clientMap = make(map[*arpc.Client]struct{})
func broadcast() {
var svr *arpc.Server = ...
msg := svr.NewMessage(arpc.CmdNotify, "/broadcast", fmt.Sprintf("broadcast msg %d", i))
mux.RLock()
for client := range clientMap {
client.PushMsg(msg, arpc.TimeZero)
}
mux.RUnlock()
}var handlNo open issues yet, or sync has not completed.