Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
it looks like not work on iphone's ios system
paper and code issue
Run c3dgs with the splatfacto model trained from nerfstudio.
Running on Existing PLY model - config file?
Release with libs compiled
if you have tested the changes in the use of VRAM for graphics card rendering before and after compression?
Compress on multiple 3dgs models
Optimize Lazy Camera Loading for Efficient Compression of Large Files with Numerous Images and Cameras
cov can direct finetune?
How to Train the Model Without Luminance Perception and Vector Quantization, Using Morton Sorting and Compression, and Save as NPZ File?