javascript-state-machine · Issues· 74 open
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- #149
[question] How is it possible add different data for each state?
Updated Nov 21, 2024 - #212
Warning: .can will cause a conditional transaction function to be called twice
Updated Jul 31, 2023 - #211
Hierarchical state machine via the factory design?
Updated Jun 23, 2023 - #210
Trailing slash on void elements has no effect and interacts badly with unquoted attribute values.
Updated Mar 16, 2023 - #209
Trailing slash on void elements has no effect and interacts badly with unquoted attribute values.
Updated Mar 16, 2023 - #208
Consider adding a lang attribute to the html start tag to declare the language of this document. (Validation)
Updated Mar 16, 2023 - #207
.can(transition) doesn't work as expected.
Updated Dec 7, 2022 - #91
Any typings for this cool library?
FRUpdated May 12, 2022 - #112
[V3]TypeError: StateMachine is not a constructor
v3.0QUESTIONUpdated Apr 27, 2022 - #148
Within the transition callback, the cannot not work right
Updated Jun 1, 2021 - #197
how to refer to data in state transition functions
Updated Apr 16, 2021 - #143
Calling a new transition from inside a lifecycle method
Updated Jan 21, 2021 - #192
Why is there onEnter* fired on state machine initialization?
Updated Jan 9, 2021 - #128
Transition from `none`
Updated Jan 8, 2021 - #202
Init state machine with async transitions
Updated Dec 13, 2020