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javascript-state-machine · Issues· 74 open

Open on GitHub

Locally synced open issues (discussions stay on GitHub)

  • #149

    [question] How is it possible add different data for each state?

    Updated Nov 21, 2024
  • #212

    Warning: .can will cause a conditional transaction function to be called twice

    Updated Jul 31, 2023
  • #211

    Hierarchical state machine via the factory design?

    Updated Jun 23, 2023
  • #210

    Trailing slash on void elements has no effect and interacts badly with unquoted attribute values.

    Updated Mar 16, 2023
  • #209

    Trailing slash on void elements has no effect and interacts badly with unquoted attribute values.

    Updated Mar 16, 2023
  • #208

    Consider adding a lang attribute to the html start tag to declare the language of this document. (Validation)

    Updated Mar 16, 2023
  • #207

    .can(transition) doesn't work as expected.

    Updated Dec 7, 2022
  • #91

    Any typings for this cool library?

    FRUpdated May 12, 2022
  • #112

    [V3]TypeError: StateMachine is not a constructor

    v3.0QUESTIONUpdated Apr 27, 2022
  • #148

    Within the transition callback, the cannot not work right

    Updated Jun 1, 2021
  • #197

    how to refer to data in state transition functions

    Updated Apr 16, 2021
  • #143

    Calling a new transition from inside a lifecycle method

    Updated Jan 21, 2021
  • #192

    Why is there onEnter* fired on state machine initialization?

    Updated Jan 9, 2021
  • #128

    Transition from `none`

    Updated Jan 8, 2021
  • #202

    Init state machine with async transitions

    Updated Dec 13, 2020