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sphaira

> 编程语言
Open source

A homebrew menu for the Nintendo Switch

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A homebrew menu for the Nintendo Switch

Sphaira

A homebrew menu for the Nintendo Switch.

See the GBATemp thread for more details / discussion.

We have now have a Discord server! Please use the issues tab to report bugs, as it is much easier for me to track.

Showcase

Bug reports

For any bug reports, please use the issues tab and explain in as much detail as possible!

Please include:

  • CFW type (i assume Atmosphere, but someone out there is still using Rajnx);
  • CFW version;
  • FW version;
  • The bug itself and how to reproduce it.

FTP

FTP can be enabled via the network menu. It uses the same config as ftpsrv /config/ftpsrv/config.ini. See here for the full list of all configs available.

MTP

MTP can be enabled via the Network menu.

File association

Sphaira has file association support. Let's say your app supports loading .png files, then you could write an association file, then when using the file browser, clicking on a .png file will launch your app along with the .png file as argv[1]. This was primarly added for rom loading support for emulators / frontends such as RetroArch, MelonDS, mGBA etc.

ini
path=/switch/your_app.nro
supported_extensions=jpg|png|mp4|mp3

The path field is optional. If left out, it will use the name of the ini to find the nro. For example, if the ini is called mgba.ini, it will try to find the nro in /switch/mgba.nro and /switch/folder/mgba.nro.

See assets/romfs/assoc/ for more examples of file assoc entries.

Installing (applications)

Sphaira can install applications and mod packages (nsp, xci, nsz, xcz, msp) from various sources (sd card, gamecard, ftp, usb).

For informantion about the install options, see the wiki.

Usb (install)

The USB protocol is the same as tinfoil, so tools such as ns-usbloader and fluffy should work with sphaira. You may also use the provided python script found here.

Ftp (install)

Once you have connected your ftp client to your switch, you can upload files to install into the install folder.

Usb HDD (install)

Connected USB mass storage devices show up in the file browser (and as a dump location) under mounts:/, installing from them works the same as installing from the sd card.

Supported filesystems are FAT12/16/32, exFAT and NTFS. NTFS is provided by NTFS-3G and can be turned off at build time with -DENABLE_NTFS=OFF. EXT2/3/4 is supported as well but off by default, enable it with -DENABLE_EXT4=ON.

A few NTFS notes:

  • Always eject the drive properly on Windows. If the journal is left dirty, sphaira replays it on mount, but only when HDD write protect is off.
  • A drive left behind by Windows fast startup / hibernation is not mounted by default. Mount hibernated NTFS in the HDD options forces it, at the cost of the saved Windows session.
  • NTFS is noticeably slower than exFAT. For installing large files, exFAT is the better choice.

Building from source

You will first need to install devkitPro.

Next you will need to install the dependencies:

bash
sudo pacman -S switch-dev deko3d switch-cmake switch-curl switch-glm switch-zlib switch-mbedtls switch-ntfs-3g

switch-ntfs-3g is only needed for NTFS support on USB HDDs, configure with -DENABLE_NTFS=OFF to build without it. For EXT2/3/4 support (-DENABLE_EXT4=ON) you also need switch-lwext4.

Also you need to have on your environment the packages git, make, zip and cmake

Once devkitPro and all dependencies are installed, you can now build sphaira.

bash
git clone https://github.com/ITotalJustice/sphaira.git
cd sphaira
cmake --preset MinSizeRel
cmake --build --preset MinSizeRel

The output will be found in build/MinSizeRel/sphaira.nro

Credits

  • borealis
  • stb
  • yyjson
  • nx-hbmenu
  • nx-hbloader
  • deko3d-nanovg
  • libpulsar
  • minIni
  • GBATemp
  • hb-appstore
  • haze
  • nxdumptool (for gamecard bin dumping and rsa verify code)
  • Liam0 (for ticket / cert structs)
  • libusbhsfs
  • libnxtc
  • oss-nvjpg
  • nsz
  • themezer
  • nx-versions
  • NX-Update-Checker
  • Everyone who has contributed to this project!

Issues· 0 open

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> Tags

Chbmenuhomebrewnintendo-switch

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> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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