#7362·Open3D

Segmentation fault whith basic Python API test

Author: geppiCreated Nov 4, 2025Updated Aug 27, 2026

Checklist

Steps to reproduce the issue

Installation verification is successful:

python -c "import open3d as o3d; print(o3d.__version__)"
0.19.0

However, running the basic Python API test segfaults:

bash
python -c "import open3d as o3d; \
           mesh = o3d.geometry.TriangleMesh.create_sphere(); \
           mesh.compute_vertex_normals(); \
           o3d.visualization.draw(mesh, raw_mode=True)"

Error message

bash
FEngine (64 bits) created at 0x7e801d46b010 (threading is enabled)
FEngine resolved backend: OpenGL
Segmentation fault         (core dumped)

Open3D, Python and System information

markdown
- Operating system: ArchLinux 6.12.57-1-lts #1 SMP PREEMPT_DYNAMIC
- Python version: Python 3.12.12
- Open3D version: output from python: 0.19.0
- System architecture: x86
- Is this a remote workstation?: no
- How did you install Open3D?: pip
- Compiler version (if built from source): NA
- Nvidia driver version: 580.95.05-7
- GBM EGL external platform library: 1.1.2.1-1
- EGLStream-based Wayland external platform: 4:1.1.20-1

Additional information

No response