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Claw3D

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Claw3D is an open source 3D engine built on OpenClaw for creating games, simulations, and high-performance 3D applications.

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About

Claw3D is an open source 3D engine built on OpenClaw for creating games, simulations, and high-performance 3D applications.

Claw3D — A 3D Workspace for AI Agents

AN OFFICE FOR YOUR AI TEAM!

Claw3D is a 3D virtual office for AI agents you run on your own infrastructure. Instead of watching automation through dashboards and logs, you walk through a live 3D office where your agents collaborate, review code, run standups, ship pull requests, and execute tasks side by side. The Gateway is just the control plane — the product is the office.

If you want a personal, self-hosted workspace that turns your AI workforce into something you can actually see, this is it.

Supported runtimes include: OpenClaw Gateway, Hermes, a direct HTTP custom runtime provider for orchestrator-backed stacks, and a built-in demo gateway for office exploration without a real agent framework.

Website · Vision · Architecture · Tutorial · Getting Started · Runtime Profiles · Multi-Agent Beta · Contributing · Security · Discord

Unofficial project. Claw3D is an independent, community-driven project and is not affiliated with, endorsed by, or maintained by the OpenClaw team. OpenClaw is a separate project, and this repository is not the official OpenClaw repository.

Built and maintained by LukeTheDev. Follow on X: @iamlukethedev.

What you can do with Claw3D

  • Watch your AI agents work in real time inside a shared 3D office.
  • Run standups with agents connected to GitHub and Jira.
  • Review pull requests from inside the office.
  • Monitor QA pipelines and logs without leaving the workspace.
  • Train agents in the gym to develop new skills.
  • Reset sessions and clean context with the janitor system.

What Claw3D Is

Claw3D is the visualization and interaction layer.

Today it can sit on top of:

  • OpenClaw through the existing gateway flow
  • Hermes through the bundled WebSocket adapter
  • a direct HTTP custom runtime provider for orchestrator-backed stacks
  • a built-in demo gateway for office exploration without a real agent framework

In practical terms, this app gives you:

  • a live /office retro-office environment where agents appear as workers moving through a shared 3D world
  • an /office/builder surface for editing and publishing office layouts
  • a gateway-first architecture that keeps runtime state in the connected backend while Studio stores local UI preferences
  • a backend-neutral runtime seam inside Studio so additional providers can be integrated without rewriting the whole UI

This repository does not build the upstream runtimes themselves. It is the frontend, Studio, and adapter/proxy layer that connects to a runtime speaking the Claw3D gateway protocol.

Why It Exists

AI systems are becoming more capable, but their work is still usually hidden behind logs, terminal output, and dashboards.

Claw3D exists to make agent systems visible:

  • inspect what agents are doing in real time
  • monitor runs, approvals, history, and activity from one place
  • interact with agents through chat and immersive UI surfaces
  • move toward a world where AI systems are understandable through space, motion, and presence

For the broader direction of the project, see VISION.md.

What Exists Today

The current app already includes a substantial Claw3D surface:

  • Fleet management and agent chat with runtime updates streamed from the gateway.
  • Agent creation, settings, session controls, approvals, and gateway-backed configuration editing.
  • A 3D retro office with desks, rooms, navigation, animations, and event-driven activity cues.
  • Immersive operational spaces for standups, GitHub review flows, analytics, and system monitoring.
  • Local Studio persistence for gateway connection details, focused-agent preferences, desk assignments, office state, and related UI settings.
  • A custom same-origin WebSocket proxy so the browser talks to Studio, and Studio talks to the upstream OpenClaw Gateway.

Quick Start

Requirements:

  • Node.js 20+ recommended.
  • npm 10+ recommended.
  • One of:
    • a working OpenClaw installation with a reachable Gateway URL and token
    • Hermes with the bundled adapter
    • the built-in demo gateway for local exploration

Prerequisite:

  • Claw3D does not install or build OpenClaw or Hermes for you.
  • Before starting Claw3D against a real backend, make sure your chosen runtime is already running and that you know the gateway URL and token Studio should use.
  • For a no-framework local office demo, run the bundled demo gateway instead.
  • If you need a full cross-machine setup guide (OpenClaw + Tailscale + Claw3D), follow TUTORIAL.md.

Run from source:

bash
git clone <your-public-repo-url> claw3d
cd claw3d
npm install
cp .env.example .env
npm run dev

Then open http://localhost:3000 and configure the gateway URL and token in Studio. Studio now also persists the selected backend mode (OpenClaw, Hermes, Demo, Local, Claw3D, or Custom) and shows the active backend reported by the connected gateway.

Runtime profiles

If you are integrating an orchestrator-backed runtime through the direct HTTP runtime seam, start your runtime first, then start Claw3D:

bash
npm run dev

Then open http://localhost:3000, choose Local runtime, Claw3D runtime, or Custom backend, and point the upstream URL at your runtime boundary. Typical examples:

http://127.0.0.1:7770
http://localhost:3000/api/runtime/custom

Current direct-runtime expectations:

  • GET /health
  • GET /state
  • GET /registry
  • POST /v1/chat/completions

The browser does not call that runtime directly. Claw3D proxies the custom provider through its own same-origin route at /api/runtime/custom, which avoids browser-side CORS problems and keeps the provider transport separate from the OpenClaw/Hermes gateway path.

Demo mode

If you only want to see the office and agent interactions without installing OpenClaw or Hermes:

bash
npm run demo-gateway
npm run dev

Then connect Studio to:

ws://localhost:18789

This starts a mock local gateway with demo agents, streaming chat, session previews, and office presence. In the connect screen, choose Demo backend, then connect.

Hermes adapter

If you want to use Hermes instead of OpenClaw:

bash
npm run hermes-adapter
npm run dev

See docs/hermes-gateway.md for setup details and current scope.

For a local gateway on the same machine, the usual upstream URL is:

ws://localhost:18789

In the connect screen, choose Hermes backend, then connect.

How It Connects

Claw3D uses two separate network hops:

  1. Browser -> Studio over HTTP and a same-origin WebSocket at /api/gateway/ws.
  2. Studio -> OpenClaw Gateway over a second WebSocket opened by the Studio server.

That means ws://localhost:18789 always refers to the gateway reachable from the Studio host, not necessarily from the browser device.

This design keeps gateway settings persisted on the Studio host and lets Studio open the upstream connection server-side. The current UI still loads the configured upstream URL/token into browser memory at runtime, so treat the browser as part of the active trust boundary.

Common Setups

Gateway local, Studio local

  1. Start Studio with npm run dev.
  2. Open http://localhost:3000.
  3. Use ws://localhost:18789 plus your OpenClaw gateway token.

Gateway remote, Studio local

Use any gateway URL your machine can reach.

Recommended with Tailscale:

  1. On the gateway host, run tailscale serve --yes --bg --https 443 http://127.0.0.1:18789.
  2. In Studio, use wss://<gateway-host>.ts.net.

Alternative with SSH:

  1. Run ssh -L 18789:127.0.0.1:18789 user@<gateway-host>.
  2. In Studio, use ws://localhost:18789.

Studio remote, Gateway remote

  1. Run Studio on the remote host.
  2. Expose Studio on a private network or over Tailscale.
  3. Set STUDIO_ACCESS_TOKEN if Studio binds to a public host.
  4. Configure the gateway URL and token inside Studio.

Studio on LAN or Tailscale for other devices

  1. Start Studio with HOST=0.0.0.0 (or a specific LAN/Tailscale host).
  2. Set STUDIO_ACCESS_TOKEN before exposing Studio beyond localhost.
  3. Open Claw3D from the LAN/Tailscale address instead of localhost.
  4. If you are connecting to a remote OpenClaw gateway, remember device approval is per browser/device. A new browser may still require:
bash
openclaw devices approve --latest

Tech Stack

  • Next.js App Router, React, and TypeScript for the main web application.
  • A custom Node server for the Studio-side WebSocket proxy.
  • Three.js, React Three Fiber, and Drei for the 3D office experience.
  • Phaser for office/viewer-builder workflows and related interactive surfaces.
  • Vitest for unit tests and Playwright for end-to-end coverage.

Configuration

Important runtime paths:

  • OpenClaw config: ~/.openclaw/openclaw.json
  • Studio settings: ~/.openclaw/claw3d/settings.json

Common environment variables:

  • HOST and PORT control the Studio server bind address and port.
  • STUDIO_ACCESS_TOKEN protects Studio when binding to a public host.
  • UPSTREAM_ALLOWLIST restricts which upstream gateway hosts Studio may proxy to. Set this in production.
  • CUSTOM_RUNTIME_ALLOWLIST restricts which hosts /api/runtime/custom may fetch. If unset, it falls back to UPSTREAM_ALLOWLIST.
  • NEXT_PUBLIC_GATEWAY_URL provides the default upstream gateway URL when Studio settings are empty. Note: this is a build-time variable — changes require npm run build to take effect.
  • CLAW3D_GATEWAY_URL and CLAW3D_GATEWAY_TOKEN provide a runtime alternative to NEXT_PUBLIC_GATEWAY_URL that takes effect on server restart without a rebuild.
  • CLAW3D_GATEWAY_ADAPTER_TYPE can pair with CLAW3D_GATEWAY_URL to mark those runtime defaults as openclaw, hermes, demo, local, claw3d, or custom.
  • If CLAW3D_GATEWAY_URL is not set, Studio can still surface local Hermes or demo adapter defaults from HERMES_ADAPTER_PORT / DEMO_ADAPTER_PORT.
  • OpenClaw file defaults still come from ~/.openclaw/openclaw.json when present.
  • OPENCLAW_STATE_DIR and OPENCLAW_CONFIG_PATH override the default OpenClaw paths.
  • OPENCLAW_GATEWAY_SSH_TARGET, OPENCLAW_GATEWAY_SSH_USER, OPENCLAW_GATEWAY_SSH_PORT, and OPENCLAW_GATEWAY_SSH_STRICT_HOST_KEY_CHECKING support advanced gateway-host operations over SSH when needed.
  • ELEVENLABS_API_KEY, ELEVENLABS_VOICE_ID, and ELEVENLABS_MODEL_ID enable voice reply integration.

See .env.example for the full local development template.

Scripts

  • npm run dev starts the Studio dev server.
  • npm run hermes-adapter starts the Hermes WebSocket adapter.
  • npm run demo-gateway starts the built-in mock gateway for demo mode.
  • npm run build builds the production Next.js app.
  • npm run start starts the production server.
  • npm run lint runs ESLint.
  • npm run typecheck runs TypeScript without emitting output.
  • npm run test runs unit tests with Vitest.
  • npm run e2e runs Playwright tests.
  • npm run studio:setup prepares common local Studio prerequisites.
  • npm run smoke:dev-server runs a basic dev-server smoke check.

Documentation

  • VISION.md: project direction and long-term guardrails.
  • ARCHITECTURE.md: system boundaries, data flow, and major trade-

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PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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