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datatype99

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Algebraic data types for C99

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Algebraic data types for C99

Highlights

  • Type-safe. Such things as improperly typed variants, non-exhaustive pattern matching, and invalid field access are caught at compile-time.

  • Portable. Everything you need is a standard-conforming C99 compiler; neither the standard library, nor compiler/platform-specific functionality or VLA are required.

  • Predictable. Datatype99 comes with formal [code generation semantics], meaning that the generated data layout is guaranteed to always be the same.

  • Comprehensible errors. Datatype99 is resilient to bad code.

  • Battle-tested. Datatype99 is used at OpenIPC to develop real-time streaming software for IP cameras; this includes an RTSP 1.0 implementation along with ~50k lines of private code.

Installation

Datatype99 consists of one header file datatype99.h and one dependency Metalang99. To use it in your project, you need to:

  1. Add datatype99 and metalang99/include to your include directories.
  2. Specify -ftrack-macro-expansion=0 (GCC) or -fmacro-backtrace-limit=1 (Clang) to avoid useless macro expansion errors.

If you use CMake, the recommended way is FetchContent:

cmake
include(FetchContent)

FetchContent_Declare(
    datatype99
    URL https://github.com/hirrolot/datatype99/archive/refs/tags/vx.y.z.tar.gz # vx.y.z
)

FetchContent_MakeAvailable(datatype99)

target_link_libraries(MyProject datatype99)

# Disable full macro expansion backtraces for Metalang99.
if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
  target_compile_options(MyProject PRIVATE -fmacro-backtrace-limit=1)
elseif(CMAKE_C_COMPILER_ID STREQUAL "GNU")
  target_compile_options(MyProject PRIVATE -ftrack-macro-expansion=0)
endif()

(By default, datatype99/CMakeLists.txt downloads Metalang99 v1.13.5 from the GitHub releases; if you want to override this behaviour, you can do so by invoking FetchContent_Declare earlier.)

Optionally, you can precompile headers in your project that rely on Datatype99. This will decrease compilation time, because the headers will not be compiled each time they are included.

Happy hacking!

Usage

Put simply, Datatype99 is just a syntax sugar over tagged unions; the only difference is that it is more safe and concise. For example, to represent a binary tree, you would normally write something like this:

c
typedef struct {
    struct BinaryTree *lhs;
    int x;
    struct BinaryTree *rhs;
} BinaryTreeNode;

typedef struct {
    enum { Leaf, Node } tag;
    union {
        int leaf;
        BinaryTreeNode node;
    } data;
} BinaryTree;

To avoid this boilerplate, you can use Datatype99:

c
datatype(
    BinaryTree,
    (Leaf, int),
    (Node, BinaryTree *, int, BinaryTree *)
);

Say you want to sum all nodes and leafs in your binary tree. Then you may write something like this:

c
int sum(const BinaryTree *tree) {
    switch (tree->tag) {
    case Leaf:
        return tree->data.leaf;
    case Node:
        return sum(tree->data.node.lhs) + tree->data.node.x + sum(tree->data.node.rhs);
    }

    // Invalid input (no such variant).
    return -1;
}

... but what if you accidentally access tree->data.node after case Leaf:? Your compiler would not warn you, thus resulting in a business logic bug.

With Datatype99, you can rewrite sum as follows, using a technique called pattern matching:

c
int sum(const BinaryTree *tree) {
    match(*tree) {
        of(Leaf, x) return *x;
        of(Node, lhs, x, rhs) return sum(*lhs) + *x + sum(*rhs);
    }

    // Invalid input (no such variant).
    return -1;
}

of gives you variables called bindings: x, lhs, or rhs. This design has a few neat aspects:

  • Compile-time safety. The bindings of Node are invisible after of(Leaf, x) and vice versa, so compilation will fail to proceed if you access them inappropriately.
  • Flexibility. Bindings have pointer types so that you can mutate them, thereby mutating the whole tree; in order to obtain a value, you can dereference them, as shown in the example: return *x;.

The last thing unmentioned is how you construct variants. Internally, Datatype99 generates inline static functions called value constructors; you can use them as follows:

c
BinaryTree leaf5 = Leaf(5);
BinaryTree leaf7 = Leaf(7);
BinaryTree node = Node(&leaf5, 123, &leaf7);

Finally, just a few brief notes about pattern matching:

  • To match the default case, write otherwise { ... } at the end of match.
  • To ignore a binding, write _: of(Foo, a, b, _, d).
  • Please, do not use top-level break/continue inside statements provided to of and ifLet; use goto labels instead.

Congratulations, this is all you need to know to write most of the stuff! If you feel fancy, you can also introspect your types at compile-time; see examples/derive/ for the examples.

Syntax and semantics

Having a well-defined semantics of the macros, you can write an FFI which is quite common in C.

EBNF syntax

…
Note: shortened vs. postfixed versions

Each listed identifier in the above grammar corresponds to a macro name defined by default -- these are called shortened versions. On the other hand, there are also postfixed versions (match99, of99, derive99, etc.), which are defined unconditionally. If you want to avoid name clashes caused by shortened versions, define DATATYPE99_NO_ALIASES before including datatype99.h. Library headers are strongly advised to use the postfixed macros, but without resorting to DATATYPE99_NO_ALIASES.

Semantics

(It might be helpful to look at the generated data layout of examples/binary_tree.c.)

datatype

  1. Before everything, the following type definition is generated:
typedef struct <datatype-name> <datatype-name>;
  1. For each non-empty variant, the following type definition is generated (the metavariable <type> ranges over a corresponding variant's types):
typedef struct <datatype-name><variant-name> {
    <type>0 _0;
    ...
    <type>N _N;
} <datatype-name><variant-name>;
  1. For each non-empty variant, the following type definitions to types of each field of <datatype-name><variant-name> are generated:
typedef <type>0 <variant-name>_0;
...
typedef <type>N <variant-name>_N;
  1. For each variant, the following type definition to a corresponding sum type is generated:
typedef struct <datatype-name> <variant-name>SumT;
  1. For each sum type, the following tagged union is generated (inside the union, only fields to structures of non-empty variants are generated):
typedef enum <datatype-name>Tag {
    <variant-name>0Tag, ..., <variant-name>NTag
} <datatype-name>Tag;

typedef union <datatype-name>Variants {
    char dummy;

    <datatype-name><variant-name>0 <variant-name>0;
    ...
    <datatype-name><variant-name>N <variant-name>N;
} <datatype-name>Variants;

struct <datatype-name> {
    <datatype-name>Tag tag;
    <datatype-name>Variants data;
};
Note on char dummy;

char dummy; is needed to make the union contain at least one item, according to the standard, even if all variants are empty. Such a datatype would enforce strict type checking unlike plain C enums.

  1. For each variant, the following function called a value constructor is generated:
inline static <datatype-name> <variant-name>(/* ... */) { /* ... */ }

If the variant has no parameters, this function will take void and initialise .data.dummy to '\0'; otherwise, it will take the corresponding variant parameters and initialise the result value as expected.

  1. Now, when a sum type is fully generated, the derivation process takes place. Each deriver taken from derive(...) is invoked sequentially, from left to right, as
ML99_call(DATATYPE99_DERIVE_##<deriver-name>I, v(<datatype-name>), variants...)

where

  • <deriver-name>I corresponds to a [Metalang99-compliant] macro of the form #define DATATYPE99_DERIVE_##<deriver-name>I_IMPL(name, variants) /* ... */.
  • variants... is a list of variants represented as two-place tuples: (<variant-name>, types...), where
    • types... is a list of types of the corresponding variant.

Put simply, a deriver is meant to generate something global for a sum type, like interface implementations or almost any other stuff. In terms of Rust, you can think of it as of the derive attribute.

record

record represents a record type: it is simply a struct for which the derivation process is defined.

  1. The following structure is generated:
typedef struct <record-name> {
    // Only if <record-name> has no fields:
    char dummy;

    <type>0 <field-name>0;
    ...
    <type>N <field-name>N;
} <record-name>;
Note on char dummy;

char dummy; is needed to make the structure contain at least one item, according to the standard. Such record(Foo) can be used to implement interfaces for it (see Interface99).

  1. Each deriver taken from derive(...) is invoked sequentially, from left to right, as
ML99_call(DATATYPE99_RECORD_DERIVE_##<deriver-name>I, v(<record-name>), fields...)

where

  • <deriver-name>I corresponds to a [Metalang99-compliant] macro of the form #define DATATYPE99_RECORD_DERIVE_##<deriver-name>I_IMPL(name, fields) /* ... */.
  • fields... is a list of fields represented as two-place tuples: (<type>, <field-name>). If a record contains no fields, the list would consist only of (char, dummy).

match

match has the expected semantics: it sequentially tries to match the given instance of a sum type against the given variants, and, if a match has succeeded, it executes the corresponding statement and moves down to the next instruction (match(val) { ... } next-instruction;). If all the matches have failed, it executes the statement after otherwise and moves down to the next instruction.

A complete match construct results in a single C statement.

of

of accepts a matched variant name as a first argument and the rest of arguments comprise a comma-separated list of bindings.

  • A binding equal to _ is ignored.
  • A binding not equal to _ stands for a pointer to a corresponding data of the variant (e.g., let there be (Foo, T1, T2) and of(Foo, x, y), then x has the type T1 * and y is T2 *).

There can be more than one _ binding, however, non-_ bindings must be distinct.

To match an empty variant, write of(Bar).

MATCHES

MATCHES just tests an instance of a sum type for a given variant. If the given instance correspo

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PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
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