[Bug] 网络响应超时,是否重新登录?
游戏进门后一直白屏,然后让重新登录
服务端: 16:22:26 DEBUG:EnergyManager Energy drop data successfully loaded. 16:22:26 DEBUG:EnergyManager Skill particle generation data successfully loaded. 16:22:26 DEBUG:CombineManger Loaded 14 reliquary decompose entries. 16:22:26 DEBUG:GameServerPacketHandler Registered 239 PacketHandlers 16:22:26 DEBUG:AnnouncementTask [Task] Announcement task enabled. 16:22:26 DEBUG:MoonCard [Task] MoonCard task enabled. 16:22:26 DEBUG:GachaSystem Banners successfully loaded. 16:22:26 DEBUG:ShopSystem Shop data successfully loaded. 16:22:26 DEBUG:ShopSystem Loaded 26 ShopChest entries. 16:22:26 DEBUG:DropSystemLegacy Drop data successfully loaded. 16:22:26 DEBUG:ExpeditionSystem Expedition reward successfully loaded. 16:22:27 DEBUG:Language Cache modified 1717229162639, textmap modified 1713823116000 16:22:27 DEBUG:Language Loading cached 'TextMaps'... 16:22:28 WARN:FileUtils Failed to read resource: /html/handbook.html 16:22:28 DEBUG:FileUtils Failed to load resource: /html/handbook.html java.lang.NullPointerException: Cannot invoke "java.io.InputStream.readAllBytes()" because "is" is null at emu.grasscutter.utils.FileUtils.readResource(FileUtils.java:203) at emu.grasscutter.server.http.documentation.HandbookHandler.(HandbookHandler.java:28) at java.base/jdk.internal.reflect.DirectConstructorHandleAccessor.newInstance(DirectConstructorHandleAccessor.java:67) at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:500) at java.base/java.lang.reflect.Constructor.newInstance(Constructor.java:484) at emu.grasscutter.server.http.HttpServer.addRouter(HttpServer.java:145) at emu.grasscutter.Grasscutter.main(Grasscutter.java:141) 16:22:28 DEBUG:Grasscutter Set day of week to 7 16:22:28 INFO:ResourceLoader 正在加载 resources... 16:22:28 DEBUG:ResourceLoader Loaded 0 emu.grasscutter.data.binout.config.ConfigEntityAvatar entries. 16:22:29 DEBUG:ResourceLoader Loaded 509 emu.grasscutter.data.binout.config.ConfigEntityMonster entries. 16:22:29 DEBUG:ResourceLoader Loaded 509 emu.grasscutter.data.binout.config.ConfigEntityGadget entries. 16:22:31 DEBUG:ResourceLoader Priorities are [HIGHEST, HIGH, NORMAL, LOW, LOWEST] 16:22:33 DEBUG:ResourceLoader Loading resources took 2181487400ns == 2181ms 16:22:35 DEBUG:ResourceLoader Loaded 0 quest keys. 16:22:35 DEBUG:ResourceLoader Loaded 2521 MainQuestDatas. 16:22:35 DEBUG:ResourceLoader Loaded 1 ScriptSceneDatas. 16:22:36 DEBUG:ResourceLoader Loaded 11 HomeworldDefaultSaveDatas. 16:22:36 DEBUG:ResourceLoader Loaded 33 SceneNpcBornDatas. 16:22:37 DEBUG:ResourceLoader Loaded 33 SceneRouteDatas. 16:22:37 DEBUG:ResourceLoader Loaded BlossomConfig. 16:22:37 DEBUG:ActivityManager Enable 1 activities. 16:22:40 DEBUG:ResourceLoader Loaded 2119 gadget mappings. 16:22:40 DEBUG:ResourceLoader Loaded 60 subfield mappings. 16:22:40 DEBUG:ResourceLoader Loaded 38 drop subfield mappings. 16:22:40 DEBUG:ResourceLoader Loaded 13823 drop table configs. 16:22:40 DEBUG:ResourceLoader Loaded 773 monster mappings. 16:22:40 DEBUG:ResourceLoader Loaded 75 ActivityCondGroups. 16:22:40 DEBUG:ResourceLoader Loaded 932 group replacements. 16:22:40 DEBUG:ResourceLoader Loaded trial activity custom data. 16:22:40 DEBUG:ResourceLoader Loaded trial activity schedule custom data. 16:22:40 DEBUG:ResourceLoader Loaded trial avatar custom data. 16:22:40 DEBUG:EntityControllerScriptManager Loaded 117 gadget controllers 16:22:40 INFO:ResourceLoader 完成加载 resources 16:22:41 INFO:HttpServer [Dispatch] Dispatch 服务器启动于 127.0.0.1:443 16:22:41 INFO:GameServer Grasscutter 是免费开源软件,遵循 AGPL-3.0 license。 如果你是付费购买的,那你已经被骗了。 项目地址:https://github.com/Grasscutters/Grasscutter 16:22:41 INFO:GameServer 游戏服务器启动于 127.0.0.1:22102 16:22:41 INFO:Grasscutter 加载完成!输入 "help" 查看命令列表 16:23:15 INFO:RegionHandler [Dispatch] Client 127.0.0.1 request: query_region_list 16:23:16 INFO:DefaultAuthenticators$TokenAuthenticator [Dispatch] 客户端 127.0.0.1 正在尝试通过 token 登录 16:23:16 INFO:DefaultAuthenticators$TokenAuthenticator [Dispatch] 客户端 127.0.0.1 已通过 token 登录,UID 为 10001 16:23:16 DEBUG:AuthenticationHandler [Dispatch] 客户端 127.0.0.1 正在尝试登录 16:23:16 INFO:DefaultAuthenticators$SessionKeyAuthenticator [Dispatch] 客户端 127.0.0.1 成功交换 token 16:23:16 DEBUG:AuthenticationHandler [Dispatch] 客户端 127.0.0.1 正在尝试登录 16:23:16 INFO:RegionHandler Client 127.0.0.1 request: query_cur_region/os_usa 16:23:29 INFO:GameSession 客户端 /127.0.0.1:52954 已连接 16:23:33 DEBUG:SceneMeta Successfully loaded metadata in scene 3. 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133307094 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133307096 16:23:33 DEBUG:QuestManager >>> Quest 46904 will be not accepted as a result of event trigger QUEST_COND_STATE_EQUAL (, 35104, 2, 0, 0, 0). 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133301172 16:23:33 DEBUG:QuestManager ^ Condition QUEST_COND_STATE_EQUAL has params 35104, 3 with result failure. 16:23:33 DEBUG:QuestManager ^ Condition QUEST_COND_STATE_NOT_EQUAL has params 31101, 3 with result failure. 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133301171 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133301168 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133301170 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133301166 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133301169 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133303657 16:23:33 DEBUG:ExecRegisterDynamicGroup Registering group 133301167 16:23:35 DEBUG:SceneScriptManager Tried to refresh group suite 2 in an unloaded and uncached group 133113002 in scene 3. 16:23:35 DEBUG:SceneScriptManager Refreshing group 133113002 suite 2 16:23:55 INFO:GameSession 客户端 /127.0.0.1:63469 已连接 16:24:11 INFO:GameSession 客户端 /127.0.0.1:63479 已连接 16:24:22 INFO:GameSession 客户端 /127.0.0.1:52954 已断开连接 16:24:42 INFO:GameSession 客户端 /127.0.0.1:58164 已连接 16:25:01 INFO:GameSession 客户端 /127.0.0.1:63479 已断开连接 16:25:12 INFO:GameSession 客户端 /127.0.0.1:63943 已连接 16:25:23 INFO:DefaultAuthenticators$TokenAuthenticator [Dispatch] 客户端 127.0.0.1 正在尝试通过 token 登录 16:25:23 INFO:DefaultAuthenticators$TokenAuthenticator [Dispatch] 客户端 127.0.0.1 已通过 token 登录,UID 为 10001 16:25:23 DEBUG:AuthenticationHandler [Dispatch] 客户端 127.0.0.1 正在尝试登录 16:25:23 INFO:DefaultAuthenticators$SessionKeyAuthenticator [Dispatch] 客户端 127.0.0.1 成功交换 token 16:25:23 DEBUG:AuthenticationHandler [Dispatch] 客户端 127.0.0.1 正在尝试登录 16:25:23 INFO:RegionHandler Client 127.0.0.1 request: query_cur_region/os_usa
Source: Grasscutters/Grasscutter