Wrong roughness in AR mode (iPhone)

Author: MastaManCreated Jan 12, 2026Updated Aug 8, 2026
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You can reproduce bug when you change Metallic-roughness texture from Damaged-helmet to Lantern-pole and back by this link https://modelviewer.dev/examples/scenegraph/#swapTexturesExample

So if nothing changed and pressed AR mode (iPhone) everything is ok. But if you change Metallic-roughness texture to other and select Damaged-helmet then go to AR mode (iPhone) roughness is wrong

And results examples:

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