Modern C++ library for the development of real-time graphical applications
Modern C++ library for the development of real-time graphical applications
B3D Framework is a C++17 library intended as a foundation for high-performance game engines, games and other real-time graphical applications. It targets zero-compromise performance capable of running large open-world projects, paired with a clean, intuitive API and a modular internal architecture that's easy to understand, modify and extend.
Highlights
The framework is still in active development, but can already serve as a solid foundation for custom game engines.
Currently being worked on:
What's next:
Further out: rebuilt Banshee 3D editor, real-time global illumination, high level networking, Recast / Detour nav-mesh integration and more.
No open issues yet, or sync has not completed.