Amnesia: The Dark Descent Source Code ======================= Currently the engine uses fbx sdk 2012 which isn't avalable anymore which mea…
Amnesia: The Dark Descent Source Code ======================= Currently the engine uses fbx sdk 2012 which isn't avalable anymore which mea…
Currently the engine uses fbx sdk 2012 which isn't avalable anymore which means the engine wont compile. If you want to give a shot anyway you can find the sdk here: https://www.autodesk.com/fbx
Other than that, here is almost everything you need to build Amnesia: The Dark Descent. Included are project files for Visual Studio 2010 and CMake for Linux & macOS.
We encourage everyone to contribute code to this project, so just sign up for a github account, create a fork and hack away at the codebase.
All code is under the GPL Version 3 license. Read the LICENSE file for terms of use of the license.
Examine area insane messages don't appear
Persistent sanity gain flash in inventory and journal
StopPlayerSpawnPS does not destroy the particle system
InsanityEventIsActive uses wrong return type
Darkness sanity drain reactivates when loading a save
Enemy sight range increases exponentially while the lantern is on
C1083: Cannot open include file: 'fbxsdk.h':
Source code on latest Amnesia version 1.41b ?
Linux: game doesn't launch from Steam
Building on Windows with Visual Studio 2010