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AmnesiaTheDarkDescent

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Amnesia: The Dark Descent Source Code ======================= Currently the engine uses fbx sdk 2012 which isn't avalable anymore which mea…

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Amnesia: The Dark Descent Source Code ======================= Currently the engine uses fbx sdk 2012 which isn't avalable anymore which mea…

Amnesia: The Dark Descent Source Code

Currently the engine uses fbx sdk 2012 which isn't avalable anymore which means the engine wont compile. If you want to give a shot anyway you can find the sdk here: https://www.autodesk.com/fbx

Other than that, here is almost everything you need to build Amnesia: The Dark Descent. Included are project files for Visual Studio 2010 and CMake for Linux & macOS.

Contributing Code

We encourage everyone to contribute code to this project, so just sign up for a github account, create a fork and hack away at the codebase.

License Information

All code is under the GPL Version 3 license. Read the LICENSE file for terms of use of the license.

GitHub Issues· 18 open

View all on GitHub
  • #25

    Examine area insane messages don't appear

    Updated Mar 15, 2025
  • #26

    Persistent sanity gain flash in inventory and journal

    Updated Mar 15, 2025
  • #24

    StopPlayerSpawnPS does not destroy the particle system

    Updated Mar 15, 2025
  • #23

    InsanityEventIsActive uses wrong return type

    Updated Mar 15, 2025
  • #22

    Darkness sanity drain reactivates when loading a save

    Updated Mar 15, 2025
  • #21

    Enemy sight range increases exponentially while the lantern is on

    Updated Mar 15, 2025
  • #18

    C1083: Cannot open include file: 'fbxsdk.h':

    Updated Feb 23, 2025
  • #19

    Source code on latest Amnesia version 1.41b ?

    Updated Jul 25, 2024
  • #15

    Linux: game doesn't launch from Steam

    Updated Jan 12, 2023
  • #9

    Building on Windows with Visual Studio 2010

    Updated Aug 15, 2021

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> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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