[Feature Request] Offer a way to display triangles rendered per frame
Author: peteroupcCreated Sep 17, 2026Updated Sep 17, 2026
Labelsenhancement
Describe the request
This application should have an option to display the number of triangles rendered per frame.
Use case
My interest here is in measurements of the triangles per frame actually achieved by video games from before 2000, and existing measurements of triangles per frame of such video games are very hard to find.
Alternatives considered
In systems with Mesa (such as many Linux-based systems), a similar display for OpenGL applications can be enabled through the environment variables GALLIUM_HUD=primitives-generated,fps GALLIUM_HUD_PERIOD=1. Here, primitives-generated carries the statistic of interest in this issue.
However, Windows is not likely to carry Mesa.
Additional context
No response
Source: flightlessmango/MangoHud