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#3443·FlaxEngine

[Bug, Fog, Large-World Origin Shift] Height Fog does not properly account for world origin shift

Author: GasimoCodesCreated May 9, 2025Updated Sep 19, 2026
Labelsbuggraphics

When the camera moves far enough for the origin to shifts, height fog gets moved too, (presumably) causing a sudden change in density.

https://github.com/user-attachments/assets/6e3ef48f-67b0-474b-ba2e-a941f7aa360e

Source: FlaxEngine/FlaxEngine

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