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3dtiles

> 编程语言
Open source

The fastest tools for 3dtiles convert in the world!

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About

The fastest tools for 3dtiles convert in the world!

English | 简体中文

3D Tiles Converter

A powerful 3D-Tiles converter toolkit for efficient conversion of large-scale 3D geospatial data.

Features

  • Osgb to 3D-Tiles: Convert OpenSceneGraph Binary format to 3D-Tiles format
  • Shapefile to 3D-Tiles: Convert Esri Shapefile data to 3D-Tiles format
  • Mesh Optimization: Optional mesh simplification using meshoptimizer for reduced polygon count
  • Draco Compression: Optional Google Draco compression for 3-6x geometry size reduction
  • Texture Compression: Optional KTX2 texture compression for faster GPU loading
  • Multi-platform: Support for Linux, macOS, and Windows
  • Docker Support: Containerized build and deployment

Quick Start

  • English Documentation - Complete build and usage guide in English
  • 中文文档 - 完整的编译和使用指南(中文)

Release

To create a new release:

# Create and push a version tag
git tag v0.5.0
git push origin v0.5.0

The GitHub Actions will automatically:

  • Build for all platforms (Linux, macOS ARM64, macOS x86_64, Windows)
  • Package binaries with version numbers
  • Generate release notes
  • Create GitHub Release
  • Upload platform-specific binaries

Pre-release Versions

For pre-release versions (alpha, beta, rc):

# Alpha version
git tag v0.5.0-alpha.1
git push origin v0.5.0-alpha.1

# Beta version
git tag v0.5.0-beta.1
git push origin v0.5.0-beta.1

# Release candidate
git tag v0.5.0-rc.1
git push origin v0.5.0-rc.1

Pre-release versions will be automatically marked as "Pre-release" on GitHub.

Resources

  • How to build?
  • How to debug?

GitHub Issues· 0 open

View all on GitHub

No open issues yet, or sync has not completed.

Highlights

  • •Osgb to 3D-Tiles: Convert OpenSceneGraph Binary format to 3D-Tiles format
  • •Shapefile to 3D-Tiles: Convert Esri Shapefile data to 3D-Tiles format
  • •Mesh Optimization: Optional mesh simplification using meshoptimizer for reduced polygon count
  • •Draco Compression: Optional Google Draco compression for 3-6x geometry size reduction
  • •Texture Compression: Optional KTX2 texture compression for faster GPU loading
  • •Multi-platform: Support for Linux, macOS, and Windows
  • •Docker Support: Containerized build and deployment
  • •English Documentation - Complete build and usage guide in English
  • •中文文档 - 完整的编译和使用指南(中文)
  • •Build for all platforms (Linux, macOS ARM64, macOS x86_64, Windows)

> Tags

C++3d-tiles3dtilesb3dmcesium-3dtiles

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> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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