Patir questline, far side: boardable objectives can spawn in the damaging zones of the system
Is there an existing issue for this?
- I have searched the existing issues
Describe the bug
During Patir questline, after system has been moved to new location, there are 2 followup missions that require boarding a mission ship: a remnant probe (mandatory), and a fetri'sei vessel (1 of 2 branches). In both cases the mission ship can spawn in the middle of the black hole, which damages them over time. Not boarding them before destruction leads to quest failure (and softlock? on the far side of the universe).
Steps to Reproduce
- Follow Patir questline until "Ka'sei hacking" optional mission (I dont remember what the mandatory probe mission before that was called).
- Reloading take-off save randomizes boardable location, so reload until it spawns like that? I've attached a savefile that it can be done with.
Expected Behavior
Boardables not spawning in the hazard zone of the system, or being invincible.
Screenshots
Save File
Error Log
No response
Operating System
Windows 10
Game Source
Steam
Game Version
0.10.16
Additional Information
That part of the questline is very linear, and pressing B is not hard, but there is still space for user error here with a whole softlock requiring a reload.
Initially I also wanted to include a more significant complete inability to board these objectives if they spawn too close to the gravity well (which constantly nudged my ship, permanently preventing boarding), but I could not reproduce the issue (because Patir specifically does not have a gravity well, only the hazard zone). Maybe it happened to some other mission or just a random ship I wanted to board, or I did not notice an active cloak that prevents boarding. Oh well.
Source: endless-sky/endless-sky