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stable-baselines3 · Issues· 89 open

Open on GitHub

Locally synced open issues (discussions stay on GitHub)

  • #2285

    [Bug] gSDE+tanh reconstruction changes PPO replay gradients despite a unit initial ratio

    LLM generatedUpdated Sep 17, 2026
  • #1790

    [Bug]: Reset options ignored when resetting due to termination / truncation from within wrapper's `step`

    bugdocumentationhelp wantedUpdated Sep 15, 2026
  • #2282

    [Bug]: Monitor with override_existing=False writes no header when the file is new

    Updated Sep 4, 2026
  • #2185

    [Bug]: ReplayBuffer cannot detect the real memory constraints in Kubernetes.

    documentationcheck the checklistUpdated Aug 28, 2026
  • #2279

    [Question] Why does VecNormalize normalize rewards by returns instead of rewards?

    duplicatequestionUpdated Aug 25, 2026
  • #2268

    [Bug]: VecEnv sub-environment seeds (seed + i) overlap across runs with adjacent base seeds

    bugUpdated Jul 24, 2026
  • #2090

    [Bug]: `is_image_space` works poorly with Gymnasium's `FrameStackObservation`

    bugdocumentationhelp wantedUpdated May 27, 2026
  • #1692

    [Bug]: Rendering with EvalCallback does not render the initial or final state

    bugUpdated May 26, 2026
  • #627

    [Bug] HER is not updating the done flag of HER transitions

    bugUpdated May 25, 2026
  • #2255

    [Bug]: Render Tests Failure (SDL_RumbleMotor Deps Duplicate)

    bugUpdated May 23, 2026
  • #2142

    BetaDistribution policy for bounded continuous action spaces to avoid Gaussian clipping bias and improve training stability

    enhancementUpdated May 19, 2026
  • #2256

    [Question] why self.env.reset doesn't return an obs variable in FireResetEnv wrapper reset function, while it does in EpisodicLifeEnv and NoopResetEnv wrapper reset function

    questionUpdated May 15, 2026
  • #2145

    [question] current_rewards in evaluations.py

    questionUpdated May 2, 2026
  • #2245

    [Bug]: Left navigation moves when right content scrolls.

    documentationUpdated Apr 21, 2026
  • #2238

    [Question] question title

    questionUpdated Apr 8, 2026