player.cpp
Author: AJenboCreated Aug 29, 2019Updated Mar 31, 2021
LabelsBinary exact
- SetPlayerGPtrs
- LoadPlrGFX
- InitPlayerGFX
- InitPlrGFXMem
- GetPlrGFXSize
- FreePlayerGFX
- NewPlrAnim
- ClearPlrPVars
- SetPlrAnims
- ClearPlrRVars
- CreatePlayer
- CalcStatDiff
- NextPlrLevel
- AddPlrExperience #1981
- AddPlrMonstExper
- InitPlayer #1887
- InitMultiView
- CheckEFlag
- SolidLoc
- PlrDirOK
- PlrClrTrans
- PlrDoTrans
- SetPlayerOld
- FixPlayerLocation
- StartStand
- StartWalkStand
- PM_ChangeLightOff
- PM_ChangeOffset
- StartWalk
- StartWalk2
- StartWalk3
- StartAttack
- StartRangeAttack
- StartPlrBlock
- StartSpell
- FixPlrWalkTags
- RemovePlrFromMap
- StartPlrHit
- RespawnDeadItem
- StartPlayerKill #1983
- PlrDeadItem
- DropHalfPlayersGold
- StripTopGold #1985
- SyncPlrKill
- RemovePlrMissiles #1562
- InitLevelChange
- StartNewLvl
- RestartTownLvl #1449
- StartWarpLvl
- PM_DoNewLvl
- PM_DoWalk
- PM_DoWalk2
- PM_DoWalk3
- WeaponDur #1982
- PlrHitMonst
- PlrHitPlr
- PlrHitObj
- PM_DoAttack
- PM_DoRangeAttack
- ShieldDur
- PM_DoBlock
- PM_DoSpell
- PM_DoGotHit
- ArmorDur
- PM_DoDeath #1450
- CheckNewPath #2094
- PlrDeathModeOK
- ValidatePlayer
- ProcessPlayers #1883
- CheckCheatStats
- ClrPlrPath
- PosOkPlayer
- MakePlrPath
- CheckPlrSpell #2181
- SyncPlrAnim
- SyncInitPlrPos #1885
- SyncInitPlr
- CheckStats #1452
- ModifyPlrStr #1453
- ModifyPlrMag #1454
- ModifyPlrDex #1455
- ModifyPlrVit #1456
- SetPlayerHitPoints
- SetPlrStr #1457
- SetPlrMag #1458
- SetPlrDex #1459
- SetPlrVit #1460
- InitDungMsgs #1461
- PlayDungMsgs #1797
- player_45EFA1 #1796
- player_45EFAB #1796
- player_45EFB5 #1796
Source: diasurgical/devilution