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dst

> 编程语言
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Decorated Syntax Tree - manipulate Go source with perfect fidelity.

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Decorated Syntax Tree - manipulate Go source with perfect fidelity.

Decorated Syntax Tree

The dst package enables manipulation of a Go syntax tree with high fidelity. Decorations (e.g. comments and line spacing) remain attached to the correct nodes as the tree is modified.

Where does go/ast break?

The go/ast package wasn't created with source manipulation as an intended use-case. Comments are stored by their byte offset instead of attached to nodes, so re-arranging nodes breaks the output. See this Go issue for more information.

Consider this example where we want to reverse the order of the two statements. As you can see the comments don't remain attached to the correct nodes:

go
code := `package a

func main(){
	var a int    // foo
	var b string // bar
}
`
fset := token.NewFileSet()
f, err := parser.ParseFile(fset, "", code, parser.ParseComments)
if err != nil {
	panic(err)
}

list := f.Decls[0].(*ast.FuncDecl).Body.List
list[0], list[1] = list[1], list[0]

if err := format.Node(os.Stdout, fset, f); err != nil {
	panic(err)
}

//Output:
//package a
//
//func main() {
//	// foo
//	var b string
//	var a int
//	// bar
//}

Here's the same example using dst:

go
code := `package a

func main(){
	var a int    // foo
	var b string // bar
}
`
f, err := decorator.Parse(code)
if err != nil {
	panic(err)
}

list := f.Decls[0].(*dst.FuncDecl).Body.List
list[0], list[1] = list[1], list[0]

if err := decorator.Print(f); err != nil {
	panic(err)
}

//Output:
//package a
//
//func main() {
//	var b string // bar
//	var a int    // foo
//}

Usage

Parsing a source file to dst and printing the results after modification can be accomplished with several Parse and Print convenience functions in the decorator package.

For more fine-grained control you can use Decorator to convert from ast to dst, and Restorer to convert back again.

Comments

Comments are added at decoration attachment points. See here for a full list of these points, along with demonstration code of where they are rendered in the output.

The decoration attachment points have convenience functions Append, Prepend, Replace, Clear and All to accomplish common tasks. Use the full text of your comment including the // or /**/ markers. When adding a line comment, a newline is automatically rendered.

go
code := `package main

func main() {
	println("Hello World!")
}`
f, err := decorator.Parse(code)
if err != nil {
	panic(err)
}

call := f.Decls[0].(*dst.FuncDecl).Body.List[0].(*dst.ExprStmt).X.(*dst.CallExpr)

call.Decs.Start.Append("// you can add comments at the start...")
call.Decs.Fun.Append("/* ...in the middle... */")
call.Decs.End.Append("// or at the end.")

if err := decorator.Print(f); err != nil {
	panic(err)
}

//Output:
//package main
//
//func main() {
//	// you can add comments at the start...
//	println /* ...in the middle... */ ("Hello World!") // or at the end.
//}

Spacing

The Before property marks the node as having a line space (new line or empty line) before the node. These spaces are rendered before any decorations attached to the Start decoration point. The After property is similar but rendered after the node (and after any End decorations).

go
code := `package main

func main() {
	println(a, b, c)
}`
f, err := decorator.Parse(code)
if err != nil {
	panic(err)
}

call := f.Decls[0].(*dst.FuncDecl).Body.List[0].(*dst.ExprStmt).X.(*dst.CallExpr)

call.Decs.Before = dst.EmptyLine
call.Decs.After = dst.EmptyLine

for _, v := range call.Args {
	v := v.(*dst.Ident)
	v.Decs.Before = dst.NewLine
	v.Decs.After = dst.NewLine
}

if err := decorator.Print(f); err != nil {
	panic(err)
}

//Output:
//package main
//
//func main() {
//
//	println(
//		a,
//		b,
//		c,
//	)
//
//}

Decorations

The common decoration properties (Start, End, Before and After) occur on all nodes, and can be accessed with the Decorations() method on the Node interface:

…

dstutil.Decorations

While debugging, it is often useful to have a list of all decorations attached to a node. The dstutil package provides a helper function Decorations which returns a list of the attachment points and all decorations for any node:

…

Newlines

The Before and After properties cover the majority of cases, but occasionally a newline needs to be rendered inside a node. Simply add a \n decoration to accomplish this.

Clone

Re-using an existing node elsewhere in the tree will panic when the tree is restored to ast. Instead, use the Clone function to make a deep copy of the node before re-use:

go
code := `package main

var i /* a */ int`

f, err := decorator.Parse(code)
if err != nil {
	panic(err)
}

cloned := dst.Clone(f.Decls[0]).(*dst.GenDecl)

cloned.Decs.Before = dst.NewLine
cloned.Specs[0].(*dst.ValueSpec).Names[0].Name = "j"
cloned.Specs[0].(*dst.ValueSpec).Names[0].Decs.End.Replace("/* b */")

f.Decls = append(f.Decls, cloned)

if err := decorator.Print(f); err != nil {
	panic(err)
}

//Output:
//package main
//
//var i /* a */ int
//var j /* b */ int

Apply

The dstutil package is a fork of golang.org/x/tools/go/ast/astutil, and provides the Apply function with similar semantics.

Imports

The decorator can automatically manage the import block, which is a non-trivial task.

Use NewDecoratorWithImports and NewRestorerWithImports to create an import aware decorator / restorer.

During decoration, remote identifiers are normalised - *ast.SelectorExpr nodes that represent qualified identifiers are replaced with *dst.Ident nodes with the Path field set to the path of the imported package.

When adding a qualified identifier node, there is no need to use *dst.SelectorExpr - just add a *dst.Ident and set Path to the imported package path. The restorer will wrap it in a *ast.SelectorExpr where appropriate when converting back to ast, and also update the import block.

To enable import management, the decorator must be able to resolve the imported package for selector expressions and identifiers, and the restorer must be able to resolve the name of a package given it's path. Several implementations for these resolvers are provided, and the best method will depend on the environment. See below for more details.

Load

The Load convenience function uses go/packages to load packages and decorate all loaded ast files, with import management enabled:

…

Mappings

The decorator exposes Dst.Nodes and Ast.Nodes which map between ast.Node and dst.Node. This enables systems that refer to ast nodes (such as go/types) to be used:

…

Resolvers

There are two separate interfaces defined by the resolver package which allow the decorator and restorer to automatically manage the imports block.

The decorator uses a DecoratorResolver which resolves the package path of any *ast.Ident. This is complicated by dot-import syntax (see below).

The restorer uses a RestorerResolver which resolves the name of any package given the path. This is complicated by vendoring and Go modules.

When Resolver is set on Decorator or Restorer, the Path property must be set to the local package path.

Several implementations of both interfaces that are suitable for different environments are provided:

DecoratorResolver

gotypes

The gotypes package provides a DecoratorResolver with full dot-import compatibility. However it requires full export data for all imported packages, so the Uses map from go/types.Info is required. There are several methods of generating go/types.Info. Using golang.org/x/tools/go/packages.Load is recommended for full Go modules compatibility. See the decorator.Load convenience function to automate this.

goast

The goast package provides a simplified DecoratorResolver that only needs to scan a single ast file. This is unable to resolve identifiers from dot-imported packages, so will panic if a dot-import is encountered in the import block. It uses the provided RestorerResolver to resolve the names of all imported packages. If no RestorerResolver is provided, the guess implementation is used.

RestorerResolver

gopackages

The gopackages package provides a RestorerResolver with full compatibility with Go modules. It uses golang.org/x/tools/go/packages to load the package data. This may be very slow, and uses the go command line tool to query package data, so may not be compatible with some environments.

gobuild

The gobuild package provides an alternative RestorerResolver that uses the legacy go/build system to load the imported package data. This may be needed in some circumstances and provides better performance than go/packages. However, this is not Go modules aware.

guess and simple

The guess and simple packages provide simple RestorerResolver implementations that may be useful in certain circumstances, or where performance is critical. simple resolves paths only if they occur in a provided map. guess guesses the package name based on the last part of the path.

Example

Here's an example of supplying resolvers for the decorator and restorer:

…

Alias

To control the alias of imports, use a FileRestorer:

go
code := `package main

	import "fmt"

	func main() {
		fmt.Println("a")
	}`

dec := decorator.NewDecoratorWithImports(token.NewFileSet(), "main", goast.New())

f, err := dec.Parse(code)
if err != nil {
	panic(err)
}

res := decorator.NewRestorerWithImports("main", guess.New())

fr := res.FileRestorer()
fr.Alias["fmt"] = "fmt1"

if err := fr.Print(f); err != nil {
	panic(err)
}

//Output:
//package main
//
//import fmt1 "fmt"
//
//func main() {
//	fmt1.Println("a")
//}

Details

For more information on exactly how the imports block is managed, read through the test cases.

Dot-imports

Consider this file...

go
package main

import (
	. "a"
)

func main() {
	B()
	C()
}

B and C could be local identifiers from a different file in this package, or from the imported package a. If only one is from a and it is removed, we should remove the import when we restore to ast. Thus the resolver needs to be able to resolve the package using the full info from go/types.

Status

This package is well tested and used in many projects. The API should be considered stable going forward.

Chat?

Feel free to create an issue or chat in the #dst Gophers Slack channel.

Contributing

For further developing or contributing to

Issues· 11 open

View all issuesOpen on GitHub

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> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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