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dart_native

> 编程语言
Open source

Write iOS&macOS&Android Code using Dart. This package liberates you from redundant glue code and low performance of Flutter Channel.

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About

Write iOS&macOS&Android Code using Dart. This package liberates you from redundant glue code and low performance of Flutter Channel.

DartNative

DartNative operates as a bridge to communicate between Dart and native APIs.

Replaces the low-performing Flutter channel with faster and more concise code.

Features

Dynamic synchronous & asynchronous channeling

DartNative calls any native API dynamically. It supports both synchronous and asynchronous channeling.

Direct call between multi-language interfaces

Serialization of parameters and return values like Flutter Channel is no longer required. DartNative provides direct calls and automatic object marshalling between language interfaces.

Dart finalizer

Dart finalizer is only supported above Flutter 3(Dart 2.17), but with DartNative it is available in Dart Flutter 2.2.0(Dart 2.13.0) and up.

Autogenerate succinct bridging code

DartNative supports automatic type conversion so its bridging code is shorter & simpler than the Flutter channel.

The design and vision of this package:

Requirements

DartNative Version Flutter Requirements Codegen Version
0.4.x - 0.7.x Flutter 2.2.0 (Dart 2.13.0) 2.x
0.3.x Flutter 1.20.0 (Dart 2.9.1) 1.2.x
0.2.x Flutter 1.12.13 (Dart 2.7) 1.x

Supported Platforms

iOS & macOS & Android

Usage

Basic usage: Interface binding

Add dart_native to dependencies and build_runner to dev_dependencies. Then you can write code. Here are some examples:

Dart calls Native

Dart code:

dart
final interface = Interface("MyFirstInterface");
// Example for string type.
String helloWorld() {
    return interface.invokeMethodSync('hello', args: ['world']);
}
// Example for num type.
Future sum(int a, int b) {
    return interface.invokeMethod('sum', args: [a, b]);
}

Corresponding Objective-C code:

objectivec
@implementation DNInterfaceDemo

// Register interface name.
InterfaceEntry(MyFirstInterface)

// Register method "hello".
InterfaceMethod(hello, myHello:(NSString *)str) {
    return [NSString stringWithFormat:@"hello %@!", str];
}

// Register method "sum".
InterfaceMethod(sum, addA:(int32_t)a withB:(int32_t)b) {
    return @(a + b);
}

@end

Corresponding Java code:

java

// load libdart_native.so
DartNativePlugin.loadSo();

@InterfaceEntry(name = "MyFirstInterface")
public class InterfaceDemo extends DartNativeInterface {

    @InterfaceMethod(name = "hello")
    public String hello(String str) {
        return "hello " + str;
    }

    @InterfaceMethod(name = "sum")
    public int sum(int a, int b) {
        return a + b;
    }
}

NOTE: If your so path is custom, you need pass specific path.

java
DartNativePlugin.loadSoWithCustomPath("xxx/libdart_native.so");

And before using DartNative in dart, first invoke dartNativeInitCustomSoPath(). It will get path from channel.

Native calls Dart

Dart code:

dart
interface.setMethodCallHandler('totalCost',
        (double unitCost, int count, List list) async {
    return {'totalCost: ${unitCost * count}': list};
});

Corresponding Objective-C code:

objectivec
[self invokeMethod:@"totalCost"
         arguments:@[@0.123456789, @10, @[@"testArray"]]
            result:^(id _Nullable result, NSError * _Nullable error) {
    NSLog(@"%@", result);
}];

Corresponding Java code:

java
invokeMethod("totalCost", new Object[]{0.123456789, 10, Arrays.asList("hello", "world")},
             new DartNativeResult() {
                @Override
                public void onResult(@Nullable Object result) {
                    Map retMap = (Map) result;
                    // do something
                }

                @Override
                public void error(@Nullable String errorMessage) {
                    // do something
                }
              }
);

Dart finalizer

dart
final foo = Bar(); // A custom instance.
unitTest.addFinalizer(() { // register a finalizer callback.
  print('The instance of \'foo\' has been destroyed!'); // When `foo` is destroyed by GC, this line of code will be executed.
});

Data types support

Dart Objective-C Swift Java
null nil nil null
bool BOOL Bool bool
int NSInteger Int int
double double Double double
String NSString String String
List NSArray Array List, ArrayList
Map NSDictionary Dictionary Map, HashMap
Set NSSet Set Set, HashSet
Function Block Closure Promise
Pointer void * UnsafeMutableRawPointer -
NativeByte NSData Data DirectByteBuffer
NativeObject NSObject NSObject Object

Advanced usage: Invoke methods dynamically

  • Step 1: Add dart_native to dependencies and build_runner to dev_dependencies.

  • Step 2: Generate Dart wrapper code with @dartnative/codegen or write Dart code manually.

  • Step 3: Generate code for automatic type conversion using dart_native_gen with the following steps (3.1-3.3):

    • 3.1 Annotate a Dart wrapper class with @native.

      dart
      @native
      class RuntimeSon extends RuntimeStub {
        RuntimeSon([Class isa]) : super(Class('RuntimeSon'));
        RuntimeSon.fromPointer(Pointer ptr) : super.fromPointer(ptr);
      }
    • 3.2 Annotate your own entry (such asmain()) with @nativeRoot.

      dart
      @nativeRoot
      void main() {
        runApp(App());
      }
    • 3.3 Run

      bash
      flutter packages pub run build_runner build --delete-conflicting-outputs 

      to generate files into your source directory.

      Note: we recommend running clean first:

      bash
      flutter packages pub run build_runner clean
  • Step 4: Call autogenerated function in .dn.dart in 3.3. The function name is determined by name in pubspec.yaml.

    dart
    @nativeRoot
    void main() {
      // Function name is generated by name in pubspec.yaml.
      runDartNativeExample(); 
      runApp(App());
    }
  • Step 5: Then you can write code. Here are some examples:

    • 5.1 iOS:

      Dart code (generated):

      dart
      // new Objective-C object.
      RuntimeStub stub = RuntimeStub();
      
      // Dart function will be converted to Objective-C block.
      stub.fooBlock((NSObject a) {
          print('hello block! ${a.toString()}');
          return 101;
      });
      
      // support built-in structs.
      CGRect rect = stub.fooCGRect(CGRect(4, 3, 2, 1));
      print(rect);
      

      Corresponding Objective-C code:

      objc
      typedef int(^BarBlock)(NSObject *a);
      
      @interface RuntimeStub
      
      - (CGRect)fooCGRect:(CGRect)rect;
      - (void)fooBlock:(BarBlock)block;
      
      @end

      More iOS examples see: ios_unit_test.dart

    • 5.2 Android:

      Dart code (generated):

      dart
      // new Java object.
      RuntimeStub stub = RuntimeStub();
      
      // get java list.
      List list = stub.getList([1, 2, 3, 4]);
      
      // support interface.
      stub.setDelegateListener(DelegateStub());
      

      Corresponding Java code:

      java
      public class RuntimeStub {
      
          public List getList(List list) {
              List returnList = new ArrayList<>();
              returnList.add(1);
              returnList.add(2);
              return returnList;
          }
      
          public void setDelegateListener(SampleDelegate delegate) {
              delegate.callbackInt(1);
          }
      }

      More android examples see: android_unit_test.dart

NOTE: If you use dart_native on macOS, you must use use_frameworks! in your Podfile.

Documentation

Further reading

  • 告别 Flutter Channel,调用 Native API 仅需一行代码!
  • 如何实现一行命令自动生成 Flutter 插件
  • 用 Dart 来写 Objective-C 代码
  • 谈谈 dart_native 混合编程引擎的设计
  • DartNative Memory Management: Object
  • DartNative Memory Management: C++ Non-Object
  • DartNative Struct
  • 在 Flutter 中玩转 Objective-C Block
  • Passing Out Parameter in DartNative

FAQs

Q: Failed to lookup symbol (dlsym(RTLD_DEFAULT, InitDartApiDL): symbol not found) on macOS archive.

A: Select one solution:

  1. Use dynamic library: Add use_frameworks! in Podfile.
  2. Select Target Runner -> Build Settings -> Strip Style -> change from "All Symbols" to "Non-Global Symbols"

Contribution

  • If you need help or you'd like to ask a general question, open an issue.
  • If you found a bug, open an issue.
  • If you have a feature request, open an issue.
  • If you want to contribute, submit a pull request.

License

DartNative is available under the BSD 3-Clause License. See the LICENSE file for more info.

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> Tags

Candroiddartdart-javadart-native

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> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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