Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Based on Ryan Hipple's 2017 Unite talk https://www.youtube.com/watch?v=raQ3iHhE_Kk
Now on the Asset Store!
Reading the Quick Start Page is recommended!
Visual debugging of events
Full stacktrace and editor invocation for events
Custom icons
Easy and automatic script generation
For a more detailed explanation, please read the Quick Start Page
There are three ways you can install this package
Simply modify your manifest.json file found at /PROJECTNAME/Packages/manifest.json by including the following line
{
"dependencies": {
...
"com.danieleverland.scriptableobjectarchitecture": "https://github.com/DanielEverland/ScriptableObject-Architecture.git#release/stable",
...
}
}No open issues yet, or sync has not completed.