Frame Limit through Apollo + Special K + Moondeck
Author: LeonReinCreated Jul 2, 2025Updated Sep 4, 2026
Hey,
I am using Apollo with Special K to automatically limit the frame rate and I love how convenient it works together.
Lately, I have started to use Moondeck and unfortunately, the automatic frame limit is not applied anymore. Is it because Apollo does not launch the games directly, but moondeck-buddy is in between and somehow the environment variable gets lost?
I have already tried to launch moondeck-buddy like this in Apollo:
"C:\Program Files\Special K\SKIF.exe" "\Users\leon\AppData\Local\Programs\MoonDeckBuddy\bin\MoonDeckStream.exe"
but it does not work either.
I have also created an issue in the moondeck-buddy repo, because I didn't know where the problem comes from.
Source: ClassicOldSong/Apollo