Scripts overview
Is your feature request related to a problem? Please describe. It's easy to get lost in scripts if there's a lot of events, especially if they're nested in control flow events. If a developer wishes to change a specific behaviour of the game and doesn't know which script causes it and to what actor or trigger it is assigned to, there's no easy way of searching for the right script.
Describe the solution you'd like Dialogue Review is grand. I wish there was something similar for the scripts - a window allowing you to overview all the scripts used in the project, where they are assigned (which scene, actor etc.). Filtering, searching and editing there would be totally awesome. (In Game World tab there is a panel called 'Variables' that does something similar for global variables - tracks their usage in the game. ).
Describe alternatives you've considered A solution that would allow seeing all scripts attached to an actor/trigger/scene in a compact way, without clicking tabs "On Init", "On Interact" etc.?
Source: chrismaltby/gb-studio