Devil's Third graphical bugs and hangs
Author: mk011Created Jun 5, 2025Updated Aug 29, 2026
Labelsbug
Current Behavior
Using both Vulkan and OpenGL there are various graphical bugs along with hangs during cutscenes, which at worst can last several minutes while using OpenGL.
Vulkan:
OpenGL:
Hangs occur frequently during the airplane cutscene at the start of mission 2:
Be prepared for a very long stare off with Stella if you choose to play this using OpenGL. :)
Vulkan also struggles with this scene, but not as much.
Expected Behavior
Smooth sailing.
Steps to Reproduce
Play until bugs occur.
System Info (Optional)
Device: Steam Deck OS: SteamOS 3.7.8 Stable Version: Cemu 2.6 x86_64 AppImage
Emulation Settings (Optional)
No response
Logs (Optional)
No response
Source: cemu-project/Cemu