Obsidian freeze in Editor-Mode with possible memory leak

Author: 5yF0Rc3Created May 29, 2026Updated Aug 4, 2026
Labelsbug

What happened?

Problem: My Obsdian freezes in one note (raw below). To reproduce, i need to scroll in the Edit-Mode to the end of the note, and then back up again. After that my Obsidian is freezing without any error in the console. I tried to reduce it to a specific line, but with no luck. Reading-Mode is working fine! before: Image after the freeze the Memory usage uf Obsidian will rise endlessly. Image

Currently, i think its not because of one specific line, but because uf the many - [[Note]]: =[[Note]].Summary

Solution: Disable dataview plugin.

Setup:

---
Date: 2026-05-29
Url:
Typ:
Quelle:
PersComp:
Summary:
Parent: "[[Inbox]]"
---
Parent: `= this.Parent`
# Game Development Unity
[[Unity Skills]]: `=[[Unity Skills]].Summary`
[[Game-Dev Inspiration]]: `=[[Game-Dev Inspiration]].Summary`
## Eigene Packages
- [[Create Unity Packages]]: `=[[Create Unity Packages]].Summary`
- [[Toolkit Unity]]: `=[[Toolkit Unity]].Summary`
## Engine
- [[Unity Mobile Simulator]]: `=[[Unity Mobile Simulator]].Summary`
- [[Scriptable Objects]]: `=[[Scriptable Objects]].Summary`
### Editor
- [[Unity Projekt Ordnerstruktur]]: `=[[Unity Projekt Ordnerstruktur]].Summary`
- [[Unity editor scripts]]: `=[[Unity editor scripts]].Summary`
- [[Unity Debugging]]: `=[[Unity Debugging]].Summary`
### Builds
- [[Web build]]: `=[[Web build]].Summary`
## Grafik
- [[Linear und Gamma Color Space]]: `=[[Linear und Gamma Color Space]].Summary`
### 2D
- [[Unity Sprites|Sprites]]: `=[[Unity Sprites]].Summary`
- [Rendering 3D as 2D](https://discussions.unity.com/t/rendering-3d-as-2d-in-unity-6-3-beta/1683244)
### 3D
- [[Unity AR]]: `=[[Unity AR]].Summary`
- [[Unity Light baking]]: `=[[Unity Light baking]].Summary`
- [[Blender Baking]]: `=[[Blender Baking]].Summary`
- [[Unity Dreamteck Splines]]: `=[[Unity Dreamteck Splines]].Summary`

### VFX
> [!warning] WebGL | Gamma
> VFX-Graph wird in `WebGL` *nicht* unterstützt und ausgeblendet! Und auch [[Linear und Gamma Color Space#VFX|Gamma]] Color Space nicht!

## UI
- [[MOC Unity UI]]: `=[[MOC Unity UI]].Summary`
## Shader & Materials
- [[MOC Unity Shaders & Materials]]: `=[[MOC Unity Shaders & Materials]].Summary`
## Animation
- [[Easing Functions]]: `=[[Easing Functions]].Summary`
- [[LeanTween]]: `=[[LeanTween]].Summary`
- [[DOTween]]: `=[[DOTween]].Summary`
### Spine
 [[Spine]]: `=[[Spine]].Summary`
- [Sprite Mask & Spine](https://de.esotericsoftware.com/blog/Unity-SpriteMask-and-RectMask2D-support)
## Audio
-  [[FMOD]]: `=[[FMOD]].Summary`
## Plugins
- [[Create Unity Packages]]: `=[[Create Unity Packages]].Summary`
- [[Zenject Dependency Injection]]: `=[[Zenject Dependency Injection]].Summary`

## Resource
### Theorie
- [Game Programming Patterns](https://github.com/Habrador/Unity-Programming-Patterns/?tab=readme-ov-file)
### Reverse Engineering
- [Asset Ripper](https://github.com/AssetRipper/AssetRipper)
### Plugins to Check out
-  [[Unity Shader Inspiration & Tutorials|weitere Outlines]]

## Interessant
- [Texture3D: Speichert 3D information einer Textur](https://docs.unity3d.com/6000.3/Documentation/Manual/class-Texture3D-introduction.html)


## Unlinked
%%Files mit Parent zu diesen File. Aber nur die, die noch nicht in diesem File erwähnt sind%%
```dataview
TABLE Summary
Where Parent.file = this.file
AND !contains(file.inlinks, this.file.link)
AND file.path != this.file.path
AND file.name != "Home"
SORT file.mtime DESC


### DQL

_No response_

### JS

```js

Dataview Version

0.5.68

Obsidian Version

1.12.7

OS

Windows

Source: blacksmithgu/obsidian-dataview