This repository hosts custom audio-enhancement and feature-extending mods developed for multiple games. Currently, it supports Forza Horizon 6 and Chill with Yo
This repository hosts custom audio-enhancement and feature-extending mods developed for multiple games. Currently, it supports Forza Horizon 6 and Chill with Yo
English | 简体中文
Welcome! This repository hosts custom audio-enhancement and feature-extending mods developed for multiple games. Currently, it supports Forza Horizon 6 and Chill with You : Lo-Fi Story (a lo-fi study/focus game).
[!WARNING] ⚠️ Disclaimer & Risk Warning
- Since this Mod involves modifying game assets and runtime memory, it does not comply with the official EULA specifications. Please be aware of the associated risks before downloading. Any adverse consequences resulting from using this project (such as account bans, save corruption, etc.) are solely the user's responsibility, and have no association with this project or its developers.
- This project's releases and source code do not contain any copyrighted game assets. All modifications to game assets are performed locally on the player's system by the automated patching utility.
- This project is intended strictly for personal educational research in reverse engineering, network communications, and streaming platform interactions. It has no affiliation with any streaming platforms, game developers, or publishers.
Since this project currently lacks an official logo, the platform/project names are temporary, and the current GUI client interface styles are rather plain/unpolished (kind of ugly): You are highly encouraged to suggest project names, submit logo designs, or submit visual styling improvements/themes for the GUI!
img/ folder) or start an Issue to showcase it.Beyond visual contributions, we warmly invite developers to contribute new music source modules or game integrations — the SDKs are designed to be lightweight, decoupled, and easy to use.
Want to bring your favorite streaming platform into the ecosystem? Create a new module using the OmniMixPlayer.SDK — pure C#, no native code required for basic sources.
Want to add custom in-game music or audio features to your favorite game? Integrate using either:
See the Developer Guidelines.
Both SDKs offer a high level of decoupling — your module or integration communicates with the backend through well-defined interfaces and shared memory, not tight coupling.
To install these mods, this platform provides a very convenient one-click deployment method:
A C++ dll-injection mod for Forza Horizon 6 designed to bring custom streaming radio channels directly into your driving cockpit:
version.dll proxying, intercepting and hijacking the game's default "Streamer Mode" radio channel.Anthem.zip HUD archive.For deployment and generation instructions, refer to: 《FH6 Omni Bridge Mod Detailed README.md》
A comprehensive BepInEx plugin for the Unity-based game Chill with You : Lo-Fi Story. While preserving the game's cozy lo-fi aesthetics, it upgrades the music player and system features:
NativePlugins/FlacDecoder) based on dr_flac to bypass Unity runtime audio constraints. Enjoy lossless audio with low memory footprints and full seeking support.For installation and detailed settings, refer to: 《ChillWithYou Mod Detailed README.md》
To feed games and mods with unified audio sources, the project utilizes a shared local streaming platform called OmniMixPlayer:
OmniMixPlayer.Backend): A lightweight background ASP.NET Core service that manages streams and playlists.gui_flutter): Provides account QR scans (NetEase, QQ Music, Bilibili), visual controls, and one-click mod installers.OmniMixPlayer service.If you are a developer looking to build custom audio modules or embed this streaming channel into your own apps, consult:
NativePlugins/OmniPcmShared): To encourage developers to freely integrate these audio streams into closed-source or commercial games and software, the client integration SDK code is licensed under the MIT License. You can invoke the OmniPcmShared library without copyleft restrictions.No open issues yet, or sync has not completed.