[Ulduar] Dark Rune Sentinels Heroic Strike hits for 60-70k

Author: LoturCCCreated Sep 18, 2026Updated Sep 18, 2026
LabelsConfirmedInstance - Raid - Northrend80

Triage

Issue linked from CC: https://github.com/chromiecraft/chromiecraft/issues/10196

Triage Notes:

Expected Behaviour: Dark rune sentinels heroic strike must be nerfed

Repro:

  • change diff to 25 and have .cheat god on
  • .tele razor
  • start the encounter
  • wait for a sentinel and observe damage in combat log

Test vid: https://dl.dropboxusercontent.com/scl/fi/jjzuoe9fx3ek2vp4iq8bj/Wow_uS8LYHAW37.mp4?rlkey=2cqtwh03mmfr8cffb6jb0d4g9&dl=0

Src: https://www.youtube.com/watch?v=p21xBLPTuUU

Original Post Below:


Current Behaviour

Dark Rune Sentinels are doing too much damage with their Heroic Strike.

On 10m, it's hitting geared tanks for upwards of 30k before the Sentinels buff themselves with Battle Shout for 100% extra dmg, and 40-50k after.

On 25m, it's hitting geared tanks for upwards of 85k with Battle Shout active.

Battle Shout has 100% uptime outside of the first few seconds after the Sentinel spawns.

Expected Behaviour

Dark Rune Sentinels shouldn't be doing anywhere near that much damage with their Heroic Strikes.

Official Sources (that prove or disprove) the issue being reported

https://www.youtube.com/watch?v=p21xBLPTuUU

POV tanks Sentinels without any major cooldowns.

Steps to reproduce the problem

.teleport ulduar .cheat god zone in (10 or 25) .go creature name razorscale start the fight, wait for sentinels to spawn (33% odds per add set) get smacked by them

Extra Notes

No response

Customizations

No response

AC rev. hash/commit

https://github.com/chromiecraft/azerothcore-wotlk/commit/2fb90e3b1f6d3cea2a552f12a69aa5e24d195061

Operating system

Ubuntu 24.04

Modules

Server

ChromieCraft

Source: azerothcore/azerothcore-wotlk