[Bug]: Unable to export files from the game
Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
Which release are you using?
Windows x64
Which edition are you using?
Free
Which game did this occur on?
Happy's Humble Burger Cult https://steamdb.info/app/3453910/
Which Unity version did this occur on?
6000.5.8f1
Is the game Mono or Il2Cpp?
Il2Cpp
Describe the issue.
i'm unable to export the assets from the game. it says "The game structure processor could not find any valid assets" and i think AssetRipper doesn't support the game's unity version.
Relevant log output
Import : Attempting to read files from E:\SteamLibrary\steamapps\common\Happy's Humble Burger Cult\Happy's Humble Burger Cult_Data Import : An executable file or data directory was found, so the parent directory is being used instead. Import : Windows game structure has been found at 'E:\SteamLibrary\steamapps\common\Happy's Humble Burger Cult\Happy's Humble Burger Cult_Data' Import : Collecting game files... Import : Asset bundle 'data.unity3d' has been found Import : Collecting Streaming Assets... Import : Files use the 'IL2Cpp' scripting backend. Import : During Il2Cpp initialization, found Unity version: 6000.5.8f1 Cpp2IL : Initializing Metadata... Cpp2IL : Using actual IL2CPP Metadata version 106 Cpp2IL : Initialized Metadata in 165ms Cpp2IL : Using binary type Portable Executable (from LibCpp2IL) Cpp2IL : Searching Binary for Required Data... Cpp2IL : Got Binary codereg: 0x1865792A0, metareg: 0x18747CC60 in 142ms. Cpp2IL : Initializing Binary... Cpp2IL : Initialized Binary in 159ms Cpp2IL : Mapping pointers to Il2CppMethodDefinitions... Cpp2IL : Processed 170931 OK (165ms) Cpp2IL : Creating application model... Cpp2IL : Application model created in 2263.5993ms Import [Warning] : The game structure processor could not find any valid assets. Import : Finished reading files
Source: AssetRipper/AssetRipper