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android-inapp-billing-v3

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A lightweight implementation of Android In-app Billing Version 3

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A lightweight implementation of Android In-app Billing Version 3

Android In-App Billing v3 Library

This is a simple, straight-forward wrapper around Google Play Billing Library 9.x.

It supports: In-App Product Purchases (both non-consumable and consumable) and Subscriptions.

Maintainers Wanted

This project is looking for maintainers.

For now only pull requests of external contributors are being reviewed, accepted and welcomed — see Contributing below for the PR workflow. No more bug fixes or new features will be implemented by the Anjlab team.

If you are interesting in giving this project some :heart:, please chime in!

Play Billing 9.x Upgrade Notice

This library now targets com.android.billingclient:billing:9.1.0. The legacy SkuDetails type and the getPurchaseListingDetailsAsync / getSubscriptionListingDetailsAsync methods are preserved for source-compatibility but are marked @Deprecated — under the hood they translate from Play Billing 9's ProductDetails, which flattens multi-offer subscriptions down to a single offer. The library picks the best offer Play reports you are eligible for — a free trial first, then a discounted introductory offer, then the base plan — and uses that same offer for the purchase itself, so the price you display is the price charged. Consumers that need multiple promotional offers or pricing phases should migrate to the new ProductDetails-based API — see the 3.0.0 CHANGELOG entry and the 2.2 → 3.0 upgrade guide for the full walkthrough.

Breaking change (2.x → 3.0): minSdkVersion is now 23 (Android 6.0). Play Billing 8.1 dropped support for API 21–22, so consumers still shipping to those levels must pin to 2.2.0 or upgrade their own minSdkVersion. Play Billing 9.x additionally requires consumers to build against compileSdk 35+ (it depends on androidx.core:1.15.0, which enforces this).

Older history: this was originally Google's v2 Billing API implementation — source archived here. Version-by-version migration notes: UPGRADING.md. Full release history: CHANGELOG.md.

Getting Started

  • Your project must build against compileSdk 35+ and minSdk 23+ (Android 6.0 Marshmallow).

  • Add this library via Gradle:

groovy
repositories {
  mavenCentral()
}
dependencies {
  implementation 'com.anjlab.android.iab.v3:library:3.0.0'
}
  • Create instance of BillingProcessor class and implement callback in your Activity source code. Constructor will take 3 parameters:
    • Context
    • Your License Key from Google Developer console. This will be used to verify purchase signatures. You can pass NULL if you would like to skip this check (You can find your key in Google Play Console -> Your App Name -> Services & APIs)
    • IBillingHandler Interface implementation to handle purchase results and errors (see below)
…
  • Call purchase method for a BillingProcessor instance to initiate purchase or subscribe to initiate a subscription:
java
bp.purchase(YOUR_ACTIVITY, "YOUR PRODUCT ID FROM GOOGLE PLAY CONSOLE HERE");
bp.subscribe(YOUR_ACTIVITY, "YOUR SUBSCRIPTION ID FROM GOOGLE PLAY CONSOLE HERE");

Both also accept Play's optional obfuscated identifiers, which let you correlate a purchase with your own account records without sending Google any personal data:

java
bp.purchase(YOUR_ACTIVITY, "YOUR PRODUCT ID", obfuscatedAccountId, obfuscatedProfileId);
bp.subscribe(YOUR_ACTIVITY, "YOUR SUBSCRIPTION ID", obfuscatedAccountId, obfuscatedProfileId);
bp.updateSubscription(YOUR_ACTIVITY, oldProductId, "NEW SUBSCRIPTION ID",
                      obfuscatedAccountId, obfuscatedProfileId);

If you already hold a ProductDetails object you can skip the extra round-trip to Play and launch the flow directly:

java
bp.purchase(YOUR_ACTIVITY, productDetails);
bp.purchase(YOUR_ACTIVITY, productDetails, oldProductId); // subscription upgrade/downgrade
  • That's it! A super small and fast in-app library ever!

  • And don't forget to release your BillingProcessor instance!

java
@Override
public void onDestroy() {
  if (bp != null) {
    bp.release();
  }		
  super.onDestroy();
}

Instantiating a BillingProcessor with late initialization

The basic new BillingProcessor(...) actually binds to Play Services inside the constructor. This can, very rarely, lead to a race condition where Play Services are bound and onBillingInitialized() is called before the constructor finishes, and can lead to NPEs. To avoid this, we have the following:

java
bp = BillingProcessor.newBillingProcessor(this, "YOUR LICENSE KEY FROM GOOGLE PLAY CONSOLE HERE", this); // doesn't bind
bp.initialize(); // binds

Testing In-app Billing

Here is a complete guide. Make sure you read it before you start testing

Check Play Market services availability

Before any usage it's good practice to check in-app billing services availability. In some older devices or chinese ones it may happen that Play Market is unavailable or is deprecated and doesn't support in-app billing.

Simply call static method BillingProcessor.isIabServiceAvailable(context):

java
boolean isAvailable = BillingProcessor.isIabServiceAvailable(this);
if(!isAvailable) {
  // continue
}

Please notice that calling BillingProcessor.isIabServiceAvailable() (only checks Play Market app installed or not) is not enough because there might be a case when it returns true but still payment won't succeed. Therefore, it's better to call bp.isConnected() after initializing BillingProcessor:

java
boolean isConnected = billingProcessor.isConnected();
if(isConnected) {
  // launch payment flow
}

or call isSubscriptionUpdateSupported() for checking update subscription use case:

java
boolean isSubsUpdateSupported = billingProcessor.isSubscriptionUpdateSupported();
if(isSubsUpdateSupported) {
  // launch payment flow
}

Consume Purchased Products

You can always consume made purchase and allow to buy same product multiple times. To do this you need:

java
bp.consumePurchaseAsync("YOUR PRODUCT ID FROM GOOGLE PLAY CONSOLE HERE", new IPurchasesResponseListener());

Restore Purchases & Subscriptions

java
bp.loadOwnedPurchasesFromGoogleAsync(new IPurchasesResponseListener());

Getting Listing Details of Your Products

The ProductDetails API (recommended)

These return Play Billing 9's native ProductDetails, with the full subscription offer tree — base plan, promotional offers, and every pricing phase:

java
bp.getPurchaseProductDetailsAsync("YOUR PRODUCT ID", new IProductDetailsResponseListener() {
  @Override public void onProductDetailsResponse(List<ProductDetails> products) { /* ... */ }
  @Override public void onProductDetailsError(String error) { /* ... */ }
});
bp.getSubscriptionProductDetailsAsync("YOUR SUBSCRIPTION ID", listener);

Both also take a List<String> to query several products in one call. See the upgrade guide for how to read offers and pricing phases out of a ProductDetails.

The legacy SkuDetails API (deprecated)

These are kept for source compatibility and are marked @Deprecated. They translate ProductDetails down to a single offer, which is lossy — you lose access to multiple promotional offers and to individual pricing phases:

java
bp.getPurchaseListingDetailsAsync("YOUR PRODUCT ID FROM GOOGLE PLAY CONSOLE HERE", new ISkuDetailsResponseListener());
bp.getSubscriptionListingDetailsAsync("YOUR SUBSCRIPTION ID FROM GOOGLE PLAY CONSOLE HERE", new ISkuDetailsResponseListener());

As a result you will get a callback call including List<SkuDetails> data with one SkuDetails object with the following info included:

java
public final String productId;
public final String title;
public final String description;
public final boolean isSubscription;
public final String currency;
public final Double priceValue;
public final String priceText;

To get info for multiple products / subscriptions on one query, just pass a list of product ids:

java
bp.getPurchaseListingDetailsAsync(arrayListOfProductIds, new ISkuDetailsResponseListener());
bp.getSubscriptionsListingDetailsAsync(arrayListOfProductIds, new ISkuDetailsResponseListener());

where arrayListOfProductIds is a ArrayList<String> containing either IDs for products or subscriptions. Note the plural getSubscriptionsListingDetailsAsync on the list overload.

Getting Purchase Info Details

PurchaseInfo object is passed to onProductPurchased method of a handler class. However, you can always retrieve it later calling these methods:

java
bp.getPurchaseInfo("YOUR PRODUCT ID FROM GOOGLE PLAY CONSOLE HERE");
bp.getSubscriptionPurchaseInfo("YOUR SUBSCRIPTION ID FROM GOOGLE PLAY CONSOLE HERE");

As a result you will get a PurchaseInfo object with the following info included:

java
public final String responseData;
public final String signature;

// PurchaseData contains orderId, productId, purchaseTime, purchaseToken, purchaseState and autoRenewing fields 
public final PurchaseData purchaseData;

purchaseData.purchaseState is a PurchaseState enum with five values:

Value Meaning
PurchasedSuccessfully Paid and entitled. This is the only value that should grant access.
Canceled Not completed. Also the value reported when Play omits the state field entirely.
Refunded Refunded by Google or the developer.
SubscriptionExpired Subscription term ended without renewal.
Pending Deferred payment awaiting completion — not entitled yet. See Handling Pending Purchases.

Pending was added in 3.0.0 and is appended last in the enum, so existing ordinals stay stable. If you switch over PurchaseState, add a branch for it.

Handle Canceled Subscriptions

Call bp.getSubscriptionPurchaseInfo(...) and check the purchaseData.autoRenewing flag. It will be set to False once subscription gets cancelled. Also notice, that you will need to call periodically bp.loadOwnedPurchasesFromGoogleAsync() method in order to update subscription information

Handling Pending Purchases (and the subscription "it never confirms" race)

Not every purchase is entitled the moment the buyer taps Buy. Deferred payment methods (cash-at-counter, carrier billing), slow credit-card authorization, and subscriptions — which Google often takes longer to clear than a one-time product — first arrive in the PENDING state. A pending purchase is not yet owned, so it is reported through onPurchasePending(...), not onProductPurchased(...).

onPurchasePending is a default no-op on IBillingHandler; if you don't override it, a pending purchase is silently swallowed and your UI shows nothing.

The purchase later transitions to PURCHASED. That transition is delivered either via onProductPurchased(...) on the next onPurchasesUpdated event, or on the next bp.loadOwnedPurchasesFromGoogleAsync(...) (e.g. the next initialize()). So a screen that only reacts to the real-time onProductPurchased callback and gates on purchaseState == PurchasedSuccessfully can miss the transition entirely: the buyer completes payment, sees no confirmation on that screen, and the purchase only "appears" later elsewhere in the app (or on the next launch) when something happens to re-query. The race hides well because fast one-time purchases usually win it and clear be

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PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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