Baike.dev
All toolsAI codingTrendingOpen sourceNewsSubmit
Log in
< Back to tools
S

SimpleNES

> 编程语言
Open source

An NES emulator in C++

5.1K stars0 likes0 views
WebsiteGitHub

About

An NES emulator in C++

SimpleNES

An NES emulator written in C++ (now with audio!)

Roughly 50-60% of games should work (ie. games that use either no mapper or mappers 1, 2, 3 and experimental support for 4, 7, 66 and 11).


ARCHIVED: I no longer have the capacity or motivation to entertain new features/issues/PRs. Feel free to fork and/or use the current build.


Examples of games that have been tested to run (but NOT limited to):

(USA/Japan or World versions only i.e. NTSC compatible)

  • Super Mario Bros.
  • Contra
  • Adventure Island
  • Ninja Gaiden
  • Wrecking Crew
  • Megaman and Megaman 2
  • Mario Bros.
  • Donky Kong and Donkey Kong Jr.
  • Battle City
  • Paperboy
  • Legend of Zelda
  • Pacman
  • Tennis
  • Excitebike
  • Nightmare Elm Street
  • Cabal
  • Battletoads
  • Arch Rivals
  • etc...

Screenshots

Videos

OUTDATED(missing audio) YouTube Playlist

Compiling

You need:

  • SFML 2.* development headers and library
  • C++11 compliant compiler
  • CMake build system

Compiling is straight forward with cmake, just run cmake on the project directory with CMAKE_BUILD_TYPE=Release and you'll get Makefile or equivalent for your platform, with which you can compile the emulator

For e.g., on Linux/OS X/FreeBSD:

$ git clone https://github.com/amhndu/SimpleNES
$ cd SimpleNES
$ mkdir build/ && cd build/
$ cmake -DCMAKE_BUILD_TYPE=Release ..
$ make -j4    # Replace 4 with however many cores you have to spare

If SFML is installed on a non-standard location, specify SFML_ROOT as a cmake variable, e.g. on Arch Linux, after installing sfml2 from AUR:

$ cd SimpleNES && mkdir build/ && cd build/
$ cmake -DCMAKE_BUILD_TYPE=Release -DSFML_ROOT=/opt/sfml2 ..
$ make -j8

See also: compile.yaml for platform specific instructions

Download SimpleNES

  1. Download an executable based on your platform from the latest run on Github Actions OR Latest Release
  2. Install sfml

Installing SFML

  • Windows: vcpkg install sfml. Alterntaively, download from SFML. See: compile.yaml for instructions on pinning sfml to version 2
  • Debian/Ubuntu/derivates: sudo apt install -y libsfml-dev
  • Arch/etc: yay -S sfml2
  • MacOS: brew install sfml@2 && brew link sfml@2

Running

Just pass the path to a .nes image like

$ ./SimpleNES ~/Games/SuperMarioBros.nes

To set size of the window,

$ ./SimpleNES -w 600 ~/Games/Contra.nes

For supported command line options, try

…

Controller

Keybindings can be configured with keybindings.conf

Default keybindings:

Player 1

Button Mapped to
Start Return/Enter
Select Right Shift
A J
B K
Up W
Down S
Left A
Right D

Player 2

Button Mapped to
Start Numpad9
Select Numpad8
A Numpad5
B Numpad6
Up Up
Down Down
Left Left
Right Right

Issues· 0 open

View all issuesOpen on GitHub

No open issues yet, or sync has not completed.

> Tags

C++c-plus-plusemulatornes-emulatorsfml

No comments yet. Be the first to share.

> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

> Related tools

T
TypeScript
JavaScript 的超集,为前端与全栈提供静态类型
P
Python
通用编程语言,广泛用于 Web、数据与 AI
G
Go
Google 推出的简洁高效系统语言