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active_interaction

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:briefcase: Manage application specific business logic.

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:briefcase: Manage application specific business logic.

[ActiveInteraction][]

ActiveInteraction manages application-specific business logic. It's an implementation of service objects designed to blend seamlessly into Rails. It also helps you write safer code by validating that your inputs conform to your expectations. If ActiveModel deals with your nouns, then ActiveInteraction handles your verbs.

  • Installation
  • Basic usage
    • Validations
  • Filters
    • Basic Filters
      • Array
      • Boolean
      • File
      • Hash
      • String
      • Symbol
      • Dates and times
        • Date
        • DateTime
        • Time
      • Numbers
        • Decimal
        • Float
        • Integer
    • Advanced Filters
      • Interface
      • Object
      • Record
  • Rails
    • Setup
    • Controller
      • Index
      • Show
      • New
      • Create
      • Destroy
      • Edit
      • Update
  • Advanced usage
    • Callbacks
    • Composition
    • Defaults
    • Descriptions
    • Errors
    • Forms
    • Shared input options
    • Optional inputs
    • Translations
  • Credits

[API Documentation][]

Installation

Add it to your Gemfile:

gem 'active_interaction', '~> 5.5'

Or install it manually:

$ gem install active_interaction --version '~> 5.5'

This project uses [Semantic Versioning][]. Check out [GitHub releases][] for a detailed list of changes.

Basic usage

To define an interaction, create a subclass of ActiveInteraction::Base. Then you need to do two things:

  1. Define your inputs. Use class filter methods to define what you expect your inputs to look like. For instance, if you need a boolean flag for pepperoni, use boolean :pepperoni. Check out the filters section for all the available options.

  2. Define your business logic. Do this by implementing the #execute method. Each input you defined will be available as the type you specified. If any of the inputs are invalid, #execute won't be run. Filters are responsible for checking your inputs. Check out the validations section if you need more than that.

That covers the basics. Let's put it all together into a simple example that squares a number.

require 'active_interaction'

class Square < ActiveInteraction::Base
  float :x

  def execute
    x**2
  end
end

Call .run on your interaction to execute it. You must pass a single hash to .run. It will return an instance of your interaction. By convention, we call this an outcome. You can use the #valid? method to ask the outcome if it's valid. If it's invalid, take a look at its errors with #errors. In either case, the value returned from #execute will be stored in #result.

outcome = Square.run(x: 'two point one')
outcome.valid?
# => nil
outcome.errors.messages
# => {:x=>["is not a valid float"]}

outcome = Square.run(x: 2.1)
outcome.valid?
# => true
outcome.result
# => 4.41

You can also use .run! to execute interactions. It's like .run but more dangerous. It doesn't return an outcome. If the outcome would be invalid, it will instead raise an error. But if the outcome would be valid, it simply returns the result.

Square.run!(x: 'two point one')
# ActiveInteraction::InvalidInteractionError: X is not a valid float
Square.run!(x: 2.1)
# => 4.41

Validations

ActiveInteraction checks your inputs. Often you'll want more than that. For instance, you may want an input to be a string with at least one non-whitespace character. Instead of writing your own validation for that, you can use validations from ActiveModel.

These validations aren't provided by ActiveInteraction. They're from ActiveModel. You can also use any custom validations you wrote yourself in your interactions.

class SayHello < ActiveInteraction::Base
  string :name

  validates :name,
    presence: true

  def execute
    "Hello, #{name}!"
  end
end

When you run this interaction, two things will happen. First ActiveInteraction will check your inputs. Then ActiveModel will validate them. If both of those are happy, it will be executed.

SayHello.run!(name: nil)
# ActiveInteraction::InvalidInteractionError: Name is required

SayHello.run!(name: '')
# ActiveInteraction::InvalidInteractionError: Name can't be blank

SayHello.run!(name: 'Taylor')
# => "Hello, Taylor!"

Filters

You can define filters inside an interaction using the appropriate class method. Each method has the same signature:

  • Some symbolic names. These are the attributes to create.

  • An optional hash of options. Each filter supports at least these two options:

    • default is the fallback value to use if nil is given. To make a filter optional, set default: nil.

    • desc is a human-readable description of the input. This can be useful for generating documentation. For more information about this, read the descriptions section.

  • An optional block of sub-filters. Only array and hash filters support this. Other filters will ignore blocks when given to them.

Let's take a look at an example filter. It defines three inputs: x, y, and z. Those inputs are optional and they all share the same description ("an example filter").

array :x, :y, :z,
  default: nil,
  desc: 'an example filter' do
    # Some filters support sub-filters here.
  end

In general, filters accept values of the type they correspond to, plus a few alternatives that can be reasonably coerced. Typically the coercions come from Rails, so "1" can be interpreted as the boolean value true, the string "1", or the number 1.

Basic Filters

Array

In addition to accepting arrays, array inputs will convert ActiveRecord::Relations into arrays.

class ArrayInteraction < ActiveInteraction::Base
  array :toppings

  def execute
    toppings.size
  end
end

ArrayInteraction.run!(toppings: 'everything')
# ActiveInteraction::InvalidInteractionError: Toppings is not a valid array
ArrayInteraction.run!(toppings: [:cheese, 'pepperoni'])
# => 2

Use a block to constrain the types of elements an array can contain. Note that you can only have one filter inside an array block, and it must not have a name.

array :birthdays do
  date
end

For interface, object, and record filters, the name of the array filter will be singularized and used to determine the type of value passed. In the example below, the objects passed would need to be of type Cow.

array :cows do
  object
end

You can override this by passing the necessary information to the inner filter.

array :managers do
  object class: People
end

Errors that occur will be indexed based on the Rails configuration setting index_nested_attribute_errors. You can also manually override this setting with the :index_errors option. In this state is is possible to get multiple errors from a single filter.

class ArrayInteraction < ActiveInteraction::Base
  array :favorite_numbers, index_errors: true do
    integer
  end

  def execute
    favorite_numbers
  end
end

ArrayInteraction.run(favorite_numbers: [8, 'bazillion']).errors.details
=> {:"favorite_numbers[1]"=>[{:error=>:invalid_type, :type=>"array"}]}

With :index_errors set to false the error would have been:

{:favorite_numbers=>[{:error=>:invalid_type, :type=>"array"}]}

Boolean

Boolean filters convert the strings "1", "true", and "on" (case-insensitive) into true. They also convert "0", "false", and "off" into false. Blank strings will be treated as nil.

Boolean values can be accessed using the filter name but can also be checked using a predicate method of the same name.

class BooleanInteraction < ActiveInteraction::Base
  boolean :kool_aid

  def execute
    'Oh yeah!' if kool_aid? # could also use `kool_aid`
  end
end

BooleanInteraction.run!(kool_aid: 1)
# ActiveInteraction::InvalidInteractionError: Kool aid is not a valid boolean
BooleanInteraction.run!(kool_aid: true)
# => "Oh yeah!"

File

File filters also accept TempFiles and anything that responds to #rewind. That means that you can pass the params from uploading files via forms in Rails.

class FileInteraction < ActiveInteraction::Base
  file :readme

  def execute
    readme.size
  end
end

FileInteraction.run!(readme: 'README.md')
# ActiveInteraction::InvalidInteractionError: Readme is not a valid file
FileInteraction.run!(readme: File.open('README.md'))
# => 21563

Hash

Hash filters accept hashes. The expected value types are given by passing a block and nesting other filters. You can have any number of filters inside a hash, including other hashes.

class HashInteraction < ActiveInteraction::Base
  hash :preferences do
    boolean :newsletter
    boolean :sweepstakes
  end

  def execute
    puts 'Thanks for joining the newsletter!' if preferences[:newsletter]
    puts 'Good luck in the sweepstakes!' if preferences[:sweepstakes]
  end
end

HashInteraction.run!(preferences: 'yes, no')
# ActiveInteraction::InvalidInteractionError: Preferences is not a valid hash
HashInteraction.run!(preferences: { newsletter: true, 'sweepstakes' => false })
# Thanks for joining the newsletter!
# => nil

Setting default hash values can be tricky. The default value has to be either nil or {}. Use nil to make the hash optional. Use {} if you want to set some defaults for values inside the hash. If any nested filter uses a lazy default then the hash must also use a lazy default.

hash :optional,
  default: nil
# => {:optional=>nil}

hash :with_defaults,
  default: {} do
    boolean :likes_cookies,
      default: true
  end
# => {:with_defaults=>{:likes_cookies=>true}}

By default, hashes remove any keys that aren't given as nested filters. To allow all hash keys, set strip: false. In general we don't recommend doing this, but it's sometimes necessary.

hash :stuff,
  strip: false

String

String filters define inputs that only accept strings.

class StringInteraction < ActiveInteraction::Base
  string :name

  def execute
    "Hello, #{name}!"
  end
end

StringInteraction.run!(name: 0xDEADBEEF)
# ActiveInteraction::InvalidInteractionError: Name is not a valid string
StringInteraction.run!(name: 'Taylor')
# => "Hello, Taylor!"

String filter strips leading and trailing whitespace by default. To disable it, set the strip option to false.

string :comment,
  strip: false

Symbol

Symbol filters define inputs that accept symbols. Strings will be converted into symbols.

class SymbolInteraction < ActiveInteraction::Base
  symbol :method

  def execute
    method.to_proc
  end
end

SymbolInteraction.run!(method: -> {})
# ActiveInteraction::InvalidInteractionError: Method is not a valid symbol
SymbolInteraction.run!(method: :object_id)
# => #<Proc:0x007fdc9ba94118>

Dates and times

Filters that work with dates and times behave similarly. By default, they all convert strings into their expected data types using .parse. Blank strings will be treated as nil. If you give the format option, they will instead convert strings using .strptime. Note that formats won't work with DateTime and Time filters if a time zone is set.

Date
class DateInteraction < ActiveInteraction::Base
  date :birthday

  def execute
    birthday + (18 * 365)
  end
end

DateInteraction.run

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Highlights

  • •Installation
  • •Basic usage
  • •Validations
  • •Basic Filters
  • •Dates and times
  • •DateTime
  • •Advanced Filters
  • •Interface
  • •Controller
  • •Advanced usage

> Tags

Rubyactivemodelcommand-patternmethod-objectruby

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> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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